"FailingCrab;c-1635191" wrote:
How have the pre-existing modding guides been rendered useless? Pretty much everything that applied before mods 2.0 still applies now with respect to what stats are good for which toons. The set bonus changes restore a small amount of balance but don't fundamentally change how you should mod most toons. 6 dots do have more impact but there aren't many people with those yet.
My toons are modded in line with multiple mod guides recommendations, since the mod update, my average hit numbers were usually north of 24k crit, now are crit average of around 10k. So the months spent reading oine mod guides has been completely thrown away, unless you think a drop from 24k to 10k is nothing to be concerned about. Almost every single toon has new recommendations which are completely opposite. Forget the fact that 99% of new recommended mods tiny if any protection. Every recommended setup up is stripping obscene amounts of health and armor and putting less than 2% stats of tenacity and potency. Hell these new recommendations are even suggesting mod setups that don't even have set bonuses.
So yes the online guides no longer have beneficial setups according to the new mod system.
The whole new mod system seems to be rushed out so they can add all the new purchasable cards for the elitist gold credit card spenders, cash grab pure and simple, and the rest of us can pound sand as car as they are concerned.