"CG_Method;202837" wrote:
The multi-counter was unintended to begin with, an unfortunate result of Counter Attacks being determined per damage effect, rather than per attack. Thankfully, there's an override for that, so only the first hit can trigger Counter Attacks now. Considering that you still only need to succeed a single Evasion check to avoid all the hits, it only seemed fair that you only got one Counter, too.
I am very aware that it was an unintended side effect. But see the bug fix is giving her an additional boost to her already amazing abilities. Leias and Reys move explanation are different, with the word damage and attack making the difference, but I don't understand why one multi attacker, Leia, has to suffer the multi counters, while Rey, already being a great attacker most certainly almost or if not already an OP level, gets this bug fix that makes her even more buffed. Maybe the better thing would be to fix the little evading one makes her miss all the attacks. That would possible make things balanced a tad more, not a huge scale, but a slow start. But oh whale