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DaPowerfulJedi
7 years agoNew Spectator
"Arbitrator;c-1605259" wrote:
While I like your idea for ROTJ Luke, I do NOT agree that any hero should ever be designed with the INTENT to be OP.
Every group with a specific “tag” such as Jedi, Sith, Rebel, Phoenix, Empire, etc... should all be viable options for all players to use in the game.
Now I realize some heroes/villains were stronger than others in the lore but for gameplay balance none of the heroes/villains should ever be so exceptionally good that other teams do not stand a chance against them.
I also realize that this balance is hard to achieve but over time all CG can do is listen to feedback and use data metrics to make any changes that bring “balance” closer. There are obviously unbalanced teams even now that everyone is aware of, but this is something I feel CG should try to correct ASAP for the overall health of the game and to ensure gameplay is “fair”.
CG agrees with making OP heroes. Look at how CLS was when he came out. Or RJT. They know people will panic farm and spend to get all of the requirements ready and as a result they’ll make lots of money. While perhaps it shouldn’t be this way, and there should be more balance, they’re probably not going to nerf Traya or rework CUP.
We have to remember that there’s a company behind the game and their main goal is to get as much money as possible (for obvious reasons such as supporting their families). Their next goal is to make a good, healthy, balanced game. But that comes second and sometimes they need to focus on the first goal and forget about the second one.
Anyway, this is my idea of how the game could finish when there’s nothing else to do with it. Maybe add a title for having Jedi Luke. Make unlocking this character is the ultimate goal to achieve. I love this game, but right now there’s no objective, other than to max out characters and do your best in arena, guild events, and raids. It’s not like you can win this game or anything.
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