Forum Discussion

Drazhar91's avatar
7 years ago

Ships "credit heist"?

I think it would be an extremely simple still sweet addition to the game. A tiny event (similar to the classic credit heist) which gives a couple mils ships credits. With all this ships battle changes (which have been awful for the majority of the community even if nobody seems to give a baboon about it) made ships credits extremely useful to catch up.
  • "Drazhar;c-1596150" wrote:
    I don't sit on ship credits because I buy mods with them.


    Mainly this. I've found all the extremely good mods I have (more than +15 speed) in the shop, it's the main good mods source as of now, cantina energy is too precious in terms of HTSR.


    How so? I mean, even if you are still farming toons for HSTR, that ends at some point. And you farm mods then.
  • You only need ship credits if you're spending them on mods. Ship credits are plentiful. My advice is that if you're interested in leveling your ships, do that. If you're interested in mods, do that. Don't do both. Most of the higher level GP players don't "need" ship credits because our game maturity provided us the fortunate position of having already ground through the process of getting all ships to level 85. Once the mods came out, it was a place to use those resources.

    But if you think about it, it's no different for you, it's just a choice of where you apply those resources. We didn't have the distraction of mods, fair, but your trajectory is no different if you simply forgo mods until you have all ships at level 85.