8 years ago
Should Counter Buffs Be Cleansers?
With all the new characters and reworks there's a TON of buffs and debuffs going on. With only of a few of them being unique. So this brings the question, should debuffs be able to cleanse specific buffs?
Let's take the debuff "Buff Immunity" for example. When you have 1 or more buff this debuff keeps your from being able to get more buffs. But if it's a buff immunity, then shouldn't it remove any buffs that character already has since the debuff is supposed to make them immune to them?
Another one is evasion up. If you're using Sith Assassin his basic inflicts Evasion Down. Some characters such as Luminara, will gain Evasion Up from her basic. When you pit these two against each other you will often see both the Evasion Up buff and the Evasion Down debuff on her. It should just remove the buff until she either regains the buff or Sith Assassin reapplies the debuff.
My final example is Health Up and Health Down. As well all know Clone Wars Chewie as the ability to do a health up buff, which increase his max health. However, when pitted against General Grevious he can be hit with Health Down. This is another time that both Health Up and Health Down are shown on one character and again should be removed until one of the character reapplies it.
The only down side I can see having them cancel each other out is when you're using someone like Bobba who is dependent upon enemy characters having both buff and debuffs to do massive damage. But other than that, I personally think that if there is a counter buff placed on a character that has a buff, then it should just be cleansed from them.
Let's take the debuff "Buff Immunity" for example. When you have 1 or more buff this debuff keeps your from being able to get more buffs. But if it's a buff immunity, then shouldn't it remove any buffs that character already has since the debuff is supposed to make them immune to them?
Another one is evasion up. If you're using Sith Assassin his basic inflicts Evasion Down. Some characters such as Luminara, will gain Evasion Up from her basic. When you pit these two against each other you will often see both the Evasion Up buff and the Evasion Down debuff on her. It should just remove the buff until she either regains the buff or Sith Assassin reapplies the debuff.
My final example is Health Up and Health Down. As well all know Clone Wars Chewie as the ability to do a health up buff, which increase his max health. However, when pitted against General Grevious he can be hit with Health Down. This is another time that both Health Up and Health Down are shown on one character and again should be removed until one of the character reapplies it.
The only down side I can see having them cancel each other out is when you're using someone like Bobba who is dependent upon enemy characters having both buff and debuffs to do massive damage. But other than that, I personally think that if there is a counter buff placed on a character that has a buff, then it should just be cleansed from them.