Forum Discussion

AbC2945a4295323's avatar
4 years ago

Show Relic Mat Quantity

Devs,
Please add the quantity of each relic mat owned above the node in Cantina.


17 Replies

  • My guess is this would require more engineering work than one would think. I'll add this to the list of QoL asks I'm working for, but it'll be pretty low just based on resources-to-overall good it accomplishes. I'd rather use those resources for QoL asks that can effect greater good for a wider portion of the player base.

    Having said that, I understand why someone would want this handy widget and it's not a bad idea, and I appreciate you sharing feedback and suggestions.
  • "rocket1420;c-2300808" wrote:
    I'd way rather have a feat counter or ship squads than this.


    This sounds like a great suggestion for a separate thread...
  • "CG_Doja_Fett_MINI;c-2300805" wrote:
    My guess is this would require more engineering work than one would think. I'll add this to the list of QoL asks I'm working for, but it'll be pretty low just based on resources-to-overall good it accomplishes. I'd rather use those resources for QoL asks that can effect greater good for a wider portion of the player base.

    Having said that, I understand why someone would want this handy widget and it's not a bad idea, and I appreciate you sharing feedback and suggestions.


    Understood. Thanks for taking the time to reply! I appreciate it!
  • "Goldane;c-2300813" wrote:
    "CG_Doja_Fett_MINI;c-2300805" wrote:
    My guess is this would require more engineering work than one would think. I'll add this to the list of QoL asks I'm working for, but it'll be pretty low just based on resources-to-overall good it accomplishes. I'd rather use those resources for QoL asks that can effect greater good for a wider portion of the player base.

    Having said that, I understand why someone would want this handy widget and it's not a bad idea, and I appreciate you sharing feedback and suggestions.


    Understood. Thanks for taking the time to reply! I appreciate it!


    For sure. I wanted to be upfront about it, but also let you know the idea itself isn't bad and I can see how it would be helpful for ya.
  • "CG_Doja_Fett_MINI;c-2300819" wrote:
    "Goldane;c-2300813" wrote:
    "CG_Doja_Fett_MINI;c-2300805" wrote:
    My guess is this would require more engineering work than one would think. I'll add this to the list of QoL asks I'm working for, but it'll be pretty low just based on resources-to-overall good it accomplishes. I'd rather use those resources for QoL asks that can effect greater good for a wider portion of the player base.

    Having said that, I understand why someone would want this handy widget and it's not a bad idea, and I appreciate you sharing feedback and suggestions.


    Understood. Thanks for taking the time to reply! I appreciate it!


    For sure. I wanted to be upfront about it, but also let you know the idea itself isn't bad and I can see how it would be helpful for ya.


    "this is never happening"

    lol (I'm kidding, I know it's a stretch)
  • pieeater420's avatar
    pieeater420
    Seasoned Newcomer
    4 years ago
    "rocket1420;c-2300808" wrote:
    I'd way rather have a feat counter or ship squads than this.


    Exactly ship fleet squads selections would be one the first things id implement. In fleet arena with 3 diff teams to battle now an havin to use 3 different teams to battle them it would be easier if we had a quik selection. Sometimes by time u change a team out to counter the team in front of you then someone else has already grabbed u back an engaged u or the person u want to battle has already engaged themselves so having quik selections would be so helpful

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