Forum Discussion
6 years ago
"Stenun;c-1830586" wrote:
I really don't see why people are getting so worked up.
How is this any different from any other Pay To Win event they have previously run? So you won't get Darth Malak this time around, so what? You can farm the required characters over the next few months and get him next time.
Why is your inability to get a character the moment it is released being equated with the death of the game?
If this game is to survive, it needs to keep introducing new ways to spend money. Only a small fraction of players spend and once they've bought a character they're not going to do so again. So then what? Do CG sit around and hope someone else comes along to buy the character? Or do they introduce new characters for people to buy?
What is the problem here?? Seriously.
Yes, I would love to get myself to the top 50 in the Squad Arena every day without ever spending money. But we know that's not possible. So why get upset every time we're reminded of that fact?
I promise this is relevant, but let's talk about NBA referees for a second and it might explain what's going on right now. If you ask most basketball fans, the refs are garbage trash babies that can't make a correct call if their life depended on it and they're destroying the sport. But if you look at the data, refs are more accurate now than they've ever been and there's more oversight now than ever--if a ref doesn't see enough of something to make a definite call, they can ask a booth with over 60 camera angles to get a complete picture and get it right. The NBA will even put out a list of missed or wrong calls for people to see.
But the crazy thing about oversight is that instead of people looking at a list of 3 missed calls and thinking "Man, they did an entire game and only got three things wrong?" They think "THEY GOT THREE THINGS WRONG! WE'D HAVE WON IF THEY GOT IT RIGHT!" So, basically, fans SAY they want transparency and accountability, but what they really want is robot refs and that's just not possible.
Likewise in Galaxy of Heroes. People say they want to know what the devs are thinking and planning, but they're never happy to hear it. They say they want things harder, but what they mean is "I want something that I'll definitely for sure beat, but I want to briefly think that I'm not going to win." They want new characters, but they want to have that character immediately on release.
I'm not mad about Malak. I don't even have either Revan yet (working on them! It's a long farm if you're not spending crystals, though.) but I'm not mad. The only people who are going to get him are already above me in arena, and I truly do not care about arena in the first place. There's so much more to this game than conferring with a discord channel to figure out who gets #1 that day. I may be ranked 150 right now (or wherever I am) but it's a rank that I've earned and I'm happy with it. There might be some Malaks on my leaderboard, but they're already ahead of me so what does it matter?
Eh, sure, I only get 100 crystals a day or whatever. But so what? If I get hit by a bus on the way to work today no one is going to say "What a tragedy, he was so close to breaking the top 10 in arena...." This is a game. Re-read Carrie's first paragraph under Character Cadence Update in the Road Ahead post, she straight up flat out says it:
"CG_Carrie" wrote:
Another topic that we know is near and dear to everyone is the Character Release Cadence. At its core, Star Wars: Galaxy of Heroes is a game about collecting characters and how and when they are released is always a topic of much conversation. However, as the game evolves, so must the way in which we release characters.
It's about collecting. This is pokemon.
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