My guild is in the 50 mill GPs, needless to say Heroic Sith raid is a year away at the very least.
So we do T4 (in 4-5 days, probably 4 now) and we just tried T5 for the last...Month. (Waiting for reward increase to complete)
Now what bothers me with the game in general (since last September) and the Sith Raid in particular, is that the devs have released many new abilities, and decided to make them impossible to block or cleanse. (Dispellers and Cleansers are made useless)
Raise dead mechanism is part of the game and yet Nihilus negates it totally (in arena it does not bother me, in a raid, it does), same with Boba Fett...
Plague affecting droids... Vader rework with AOE which does not allow counterstrikes just so he can survive one turn or two... Sion taunting while knocked out...
Everything since CLS has been released is really broken. (and I love my CLS)
Give buffs and even free rebuffs to your Raid Boss but stop nerfing the abilities you grant to the toons you released, think twice about what you release and how it will affect the future of the game.
A game is supposed to be about fun, to be rewarding so you want to play it again (and the Sith Raid goes against that philosophy). Releasing OP toons and then changing the Meta is not all, you need to make sure 4-5 Metas are viable at the same time...