Doing Heroic atm. But we did 2 runs of T6 at the beginning.
I completely understand frustration here, 5 tries a day, Bosses are huge "sponges" absorbing brutally inflated amounts of damage, not very intriguing gameplay.
I wonder, why T1-T6 cannot have similar "time to completion" for lower GP/geared guilds than T7 for us has?
If ppl are totally farming T4 under one day, they try move higher.
When they get under 1 day with T6, they try to move to T7.
So why so much HP?
Example:
My tuned T7 ready JTRey can do 10+% in HC.
How much should it do in T6? 20+%? 50+%? Full solo?
Guilds having more than 15 such teams do heroic. So to the audience of T6 it would be fair to have this team do some 20% AT LEAST IMO. Then T6 would be "stepping stone" rather than "huge wall"...