"GhostTruckin;c-1518395" wrote:
"No_Try;c-1518387" wrote:
"Indominable_J;c-1518360" wrote:
"No_Try;c-1518352" wrote:
You are equating this raid with aat/haat but after they reduced naat health they had a comparable health pool which eased up the initial complaints. T6 vs HSTR has 3 times more health.
Tank raid has two difficulties: normal and heroic. At the time of the nerf (weeks after launch) there were guilds who were 5% into p1, having launched on opening night. There was no lesser option for them. For this raid, there are seven tiers of difficulty to choose from, so lower powered guilds can take on a lesser tier.
"GhostTruckin;c-1518356" wrote:
"No_Try;c-1518352" wrote:
"GhostTruckin;c-1518276" wrote:
"CT11190;c-1518258" wrote:
"GhostTruckin;c-1518190" wrote:
"Drakkon;c-1518127" wrote:
I disagree with most of you. Its not that bad.. once many of you have the gear, zetas and characters needed.. you will be farming HSith like you farm Haat. Just give it time. This raid is not supposed to be "easy"
Why do people, and the devs, keep saying "It's not supposed to be easy" to defend against the complaints?
People aren't complaining that i is too hard, they are saying it it boring. There is a huge difference.
Seriously, it's starting to get really frusterating.
Listen too what people are saying when they are being critical of the raid, stop with the strawmanning...please.
:(
Stop assuming things?
Build a better squad?
Gear up?
Read again laddie, generally speaking the complaint , and frustration , is because it's not easy. As in, it's hard and they can't auto or use existing raid squads as effectively , do you see ?
Call it whining, call it frustration, call it whatever, it boils down to the same crying from Haat ,and that boils down to, you need new squads. Possibly even new chars that are not released, or haven't been figured out yet. Since it's not easy, it's now boring, it's now not worth the time , it's frustrating, . .lol What people keep overlooking, and seem to dismiss out of hand because it is an uncomfortable truth, is that the new raid is supposed to be a pain in the rear, and annoying , it's not supposed to be a snap, nor easy, nor simple, if that was the case, what exactly is the point of even releasing it?
You having too hard a time in STR ? Then drop a tier, that don't work, then find another guild. Boring and too hard go hand in hand and the sooner you see that , the sooner you will get the point. But, you can get better , which in turn reduces the hardness, or drop a tier, and that in turn reduces the "boring".
You are equating this raid with aat/haat but after they reduced naat health they had a comparable health pool which eased up the initial complaints. T6 vs HSTR has 3 times more health.
So are you implying that STR should be the same health as tank? Or are you missing how Haat was a couple magnitudes higher and harder then rancor, and now STR is a couple magnitudes harder then Haat , You do see how that works right? Haat was and is harder then rancor, STR was and is harder then Haat , that is the point.
No, I'm implying T6STR should have comparable health to HSTR which would still make it magnitudes harder than AAT.
Nope, heroic tiers always have less health then t6, that applies to both rancor and tank, making heroic have less health is the nod towards the difficulty increase of heroic
Let's bring sense of magnitude into this equation.
NORMAL, Post-NERF (Tier 6):
Phase I - 15,600,000
Phase II - 22,700,000
Phase III - 12,250,000
Phase IV - 13,550,000
NORMAL, Pre-NERF (Tier 6):
Phase I - 33,000,000
Phase II - 76,500,000
Phase III - 50,710,000
Phase IV - ~48,000,000
Heroic (Tier 7):
Phase I - 4,300,000
Phase II - 19,200,000
Phase III - 12,000,000
Phase IV - 12,000,000
NAAT: 63.9M
HAAT: 47.5M
Ratio: 1.34-----------------------------
Tier 6:
Phase 1: 152,163,346
Phase 2: 158,768,724
Phase 3: 152,017,155
Phase 4:
Tier 7:
Phase 1: 46,888,776
Phase 2: 52,105,858
Phase 3: 38,371,455
Phase 4: 33,499,444
Since there is no data for t6 p4, I'll exclude it, but there's no reason to think it will have a different ratio.
T6 STR: 462.98M (3 phases only)
HSTR: 133.364M
Ratio: 3.47
The disrepancy is obvious...All tiers of STR excluding HSTR has way too much health on them to justify the rewards. And playerbase is responding to that by....not playing it.