7 years ago
Sith raid nerf?
Just checking in to see if the devs have decided to change the raid to make actually enjoyable. No? You think it “WAI?” Do you really not like your player base that much? Because it needs to be fixed.
"Vertigo;c-1505314" wrote:"Fanatic;c-1505261" wrote:
Given that "enjoyable" is highly subjective, you are going to need to be a bit more specific than that.
I don't enjoy the inconsistent behavior with when DN gets to use annihilate or not. Sometimes its got a CD of 1 remaining, and after his first basic attack it goes down to zero and he annihilates one toon. Usually the CD doesn't change though until after he has taken both moves, leaving annihilate for the following set of actions he gets. (And no I'm not talking about him using force drain for his first action - that while annoying, is at least predictable).
I do enjoy fighting against Sion and Traya though, so... what do you mean by enjoyable?
If his basic attack dispels any buffs it reduces the cooldown of Drain Force AND Annihilate by 1. So if Annihilate is on a cooldown of 1, he uses his basic and strips any buffs, the cooldown is reduced immediately and he can use annihilate. When that's the case try to make sure someone uses the shield skill while they have a buff so he's forced to attack them, and then annihilate. If the person with the shield skill isn't buffed, but others are you're kinda screwed. At that point just retreat and let RNG take you away yet again.
Now, I didn't say this was enjoyable, just pointing out that Annihilate isn't random. Phase 1 is just a huge turn-off to most guilds that aren't extremely competitive, while I like that they've started making more use of raid mechanics with the Sith Raid, P1 is much more difficult to manage than the others which is rather annoying.