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clarencetomas
4 years agoNew Spectator
"CG_Doja_Fett_MINI;c-2289402" wrote:
I reached out to the devs and they stated rather than removing Taunt, they decided to keep it and try to make Slave I more useful/tankier as a reinforcement by way of additional Protection Up and the counter/target lock interactions. Also, there will be some minor AI fixes introduced soon that we will provide more details on as it comes closer.
This would make some sense if this was 2017, but despite Squish1's high HP, he has low armor/protection and 10% prot up just isn't that much--and even that optimistically assumes these fancy buffs don't simply get dispelled by AT, KCS, or Han Falcon basic.
You can see here what reality thinks of Squish1's useful tankiness :/
That said, there's obviously something going on AI-wise with his RI priority, so perhaps he's not generally supposed to be a good RI in general in the first place (shame because CG required him to be r8, but maybe he only will come out, out of desperation, if HT is toast already, or something...).
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