TIE Punisher Ship Concept
Inspiration: With two Empire Fleets (Executrix and Chimaera) and nine Empire Ship Units (not counting the three Capital Ships, not counting Executor as it works best with Bounty Hunters), a few more Empire ships are needed to fill out a second fleet. The TIE Punisher was created after the Battle of Yavin and was designed to be a beefier TIE Bomber with four concussive missile launchers. It didn't see much use due to its very high production cost. Unit Name: TIE Punisher Affiliations: Dark Side, Tank Factions: Empire Attacks and Abilities Basic: Light Cannons Deal Physical damage to target enemy and inflict Target Lock for 2 turns. This attack can't be Evaded by Rebels. Target Lock: Gain Defence Up for 2 turns and explode Concussion Mines on the enemy. Special: Punishing Bombardment (Cooldown: 5) Deal Physical damage to all enemies and place 4 Concussion Mines on them. In addition, inflict Protection Disruption on all enemy Tanks for 2 turns. This ability starts on cooldown. Concussion Mines: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be dispelled. Unique: Heavy Deflector TIE Punisher gains +20% Health and Protection for each active Empire ship. In addition, for each Concussion Mine that explodes, all Empire ships gain 10% Turn Meter, and +2% Health and Protection (stacking) until the end of the encounter. Reinforcement: Punish Enter Battle: TIE Punisher inflicts Concussion Mines on all enemies and Taunts for 3 turns.46Views0likes0CommentsSWGOH LS Bundles 9 Year Anniversary? What do you think?
So, with the 9 year anniversary rapidly approaching, what if any LS Bundles do you think will come out? I am thinking Jawa/Tuskens, maybe a re-release of a few. I was always hoping for a Executor or GL Luke, I think with the Chewie bundle the Executor bumble may be a bridge too far lol. What do y'all think?869Views0likes3CommentsHi Can somebody ban this cheater in my fleet arena
Hi there is a cheater in Grand Arena and I don't think in-game reporting works at all so Imma post it here. He has 7 star Thrawn and yoda w very low gear and level Phoenix and Jedi. also, he is #4 in fleet arena w a level 7 executrix everyone else around has relic ships where he does not. He is an obvious cheater. His name is NekPlay1 his ally code is 762818779138Views0likes2CommentsSuggestion: Customization Options for Fleets – Ship Mods or Other New Features?
Hi everyone, I wanted to share a suggestion to help improve the current state of fleets in the game, and I'm curious to hear your thoughts! Right now, one of the biggest issues I see with fleets is that there’s very little variety, especially at the top level. Take the Executor fleet as an example: once you have maxed out the relevant characters and ships, every fleet is essentially identical. This leads to a situation where fleet battles can become predictable, repetitive, and frankly, a bit monotonous. To address this, I propose introducing Mods for Ships. Just like mods for characters, this would allow players to fine-tune their ships with different stats. The idea here is to introduce an element of customization, so not every Executor fleet (or any other fleet for that matter) is exactly the same. Mods wouldn’t necessarily have to work exactly like they do for characters—perhaps there could be a new system specifically designed for ships. I believe this would create more dynamic matchups and give players the opportunity to find creative ways to tweak their fleets, affecting things like counters and match outcomes. The Meta would shift more frequently, offering fresh challenges rather than sticking to the same predictable compositions. That being said, mods are just one possible solution. I’d love to hear other ideas from the community about how we can make fleets more unique and personalized. Whether it’s a new upgrade system, alternative abilities, or something completely different, the goal is to give players more control over their fleets and keep the game interesting. What do you all think? I believe adding a feature like this could reinvigorate fleet battles and keep things from feeling stale. Looking forward to your feedback and ideas!122Views0likes9CommentsCG Remember
I‘ve lost every single Levi-Mirror today due the new Update! It‘s so frustrating and i really considee to stop playing this Game. It isn‘t fun anymore. Remember dear CG: WE are your customers. And WE play this game and pay real Money. But if we stop playing this game, there‘s no playerbase anymore and this Game is worthless. And maybe, you loose your Job due a big Part of paying players stop this game. and the solution is so easy! Just remove the Dagger Update - and we‘re all fine36Views0likes0CommentsShip Ideas
So there are some fleets that don’t have a full 7 set of ships for certain Factions and some factions have multiple capital ships but not enough ships with that faction so every capital ship could have it’s own 7 ships. I have an idea of ships that could come to the game to at least even them out per faction. Empire Outland TIE Fighter - Dark Side, Attacker, Empire - Moff Gideon Ninth Sister’s TIE Reaper - Dark Side, Attacker, Empire, Inquisitorius - Ninth Sister Jade’s Fire - Dark Side, Attacker, Empire - Mara Jade, The Emperor’s Hand Fifth Brother’s TIE Advanced v1 - Dark Side, Tank, Empire, Inquisitorius - Fifth Brother Eighth Brother’s TIE Advanced v1 - Dark Side, Attacker, Empire, Inquisitorius - Eighth Brother Seventh Sister’s TIE Advanced v1 - Dark Side, Support, Empire, Inquisitorius - Seventh Sister Sentinel-class Shuttle - Dark Side, Support, Empire - Agent Kallus, Stormtrooper - This ship would require Agent Kallus coming to the game. Agent Kallus - Dark Side, Attacker, Empire, Imperial Trooper Bounty Hunter - They have a full 7 if you also include TIE Advanced x1 but I also would like to see these two ships come to the game. Jango Fett’s Slave 1 - Dark Side, Attacker, Bounty Hunter, Scoundrel, Cargo Ship - Jango Fett Krrsantan's Auzituck Anti-slaver Gunship - Dark Side, Tank, Bounty Hunter, Scoundrel, Hutt Cartel - Krrsantan Galactic Republic Twilight - Light Side, Attacker, Cargo Ship, Galactic Republic, Jedi - General Skywalker Naboo Royal Starship - Light Side, Support, Cargo Ship, Galactic Republic - Queen Amidala, Captain Panaka - This ship would require Captain Panaka coming to the game. Naboo N-1 Starfighter - Light Side, Attacker, Galactic Republic - Naboo Pilot - This ship would require Naboo Pilot coming to the game. Yoda’s Jedi Starfighter - Light Side, Attacker, Galactic Republic, Jedi - Grand Master Yoda LAAT - Light Side, Support, Galactic Republic, Clone Trooper - Clone Pilot - This ship would require Clone Pilot coming to the game. Captain Panaka - Light Side, Attacker, Galactic Republic Naboo Pilot - Light Side, Support, Galactic Republic Clone Pilot - Light Side, Support, Clone Trooper, Galactic Republic First Order First Order TIE Bomber - Dark Side, Tank, First Order - No Pilot TIE Baron - Dark Side, Tank, First Order - Elrik Vonreg - This would require Elrik Vonreg coming to the game. Elrik Vonreg - Dark Side, Attacker, First Order Rebel Rogue Shadow - Light Side, Support, Cargo Ship, Rebel - Rebel Officer Juno Eclipse, Starkiller, Proxy - This would require Rebel Officer Juno Eclipse and Proxy coming to the game. Luke’s X-wing - Light Side, Attacker, Rebel - Commander Luke Skywalker B-Wing - Lightside, Attacker, Rebel, Phoenix - No Pilot Sabine’s Tie Fighter - Lightside, Tank, Rebel, Phoenix - No Pilot unless The version of Sabine Wren from the episode this ship appears in gets added to the game but I think the only difference to appearance is the hair compared to the original Sabine Wren in the game. And I suppose Padawan Sabine Wren could be squeezed in as the pilot but it wouldn’t really fit the lore. X-wing - Light Side, Attacker, Rebel - Rebel Pilot - this would require Rebel Pilot coming to the game Ahsoka Tano’s T-6 Shuttle - Light Side, Support, Rebel - Ahsoka Tano Fulcrum Iden Versio’s X-wing - Light Side, Attacker, Rebel - Rebel Iden Versio -This would require Rebel Iden Versio coming to the game Rebel Officer Juno Eclipse - Light Side, Support, Leader, Rebel, Rebel Fighter Proxy - Dark Side, Attacker, Droid, Rebel Rebel Pilot - Light Side, Support, Rebel, Rebel Fighter Rebel Iden Versio-Light Side, Attacker, Rebel, Rebel Fighter Separitist Count Dooku’s Solar Sailer - Dark Side, Support, Separatist, Sith - Count Dooku -This could also work for Sith Resistance Resistance Hero Poe’s X-wing - Light Side, Attacker, Resistance - Resistance Hero Poe, BB-8 -The one from The Rise of Skywalker has a Orange and White paint compared to the original that was Black and Orange Resistance Y-wing - Light Side, Tank, Resistance - No Pilot61Views1like1CommentLevy GA defense bug
when I go to edit the fleet, it auto forces the strongest ship into to the first reinforcement position, even though it is occupied and I can't remove it from the lineup as it doesn't go into the slot (see Scythe cheerleading.) When it doesn't force a ship there, it moves all the fleet to the right and I can't put a 4th reinforcement in. Setting a template is fine, and I checked other fleet, only Levy has this issue.51Views1like2Comments