Forum Discussion

excoach's avatar
8 years ago

Solo raid idea, with a fresh new twist.

A raid that refreshes every night for a week, ( or once a week) rewards are given in tiers. X amount of Phases complete would get you X number of rewards. Raids start every Saturday morning and end every Friday-Saturday reset. No restarting till Saturday Morning. No raid tickets.

There should be no berserk mode where after 12 rounds the enemy gets super power and destroys your entire team. BUT, there could be 10 phases with the last 3 being considerably harder. Most veteran players would easily get to 50% before hitting the grind wall. Here is the twist, you can play 6 per team after phase 7. I'd like this to have Saw Gerrera shards as a reward after 50% of the raid completed. Saw should not be a Rebel. But a new faction...an extremist. And they can make 7 more extremist characters to join him. And reward their shards slowly over time as extra rewards.

Rewards after completing ideas

Phase 1-3 minimum level 60. Rewards 100k credits, 25 crystals, 2 gear packs (blue)
Phase 4-6 minimum level 75 rewards 500k credits, 250k ship credits, 50 crystals, 5-7 Gerrera shards, 2-4 random extremist shards. 2 gear packs purple.
Phase 7-9 minimum level 83 rewards 750k credit, 400k ship credit, 75 crystals, 6-9 Gerrera shards, 3-5 random extremist shards. 3 purple, 1 gold gear pack.
Phase 10 Raid complete min level 85. 1 mil credit, 600k ship credit, 100 crystals, 12 Gerrera shards. 5-7 Random extremist shards. 3 purple, 2 gold, 1 red gear packs.

The enemy's could be completely random, after every 100 enemies, a boss surrounded by tanks appears, defeat the boss. Clear the tier. Every tier the skill of the enemy increases.