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nottenst
3 years agoRising Scout
"BadunkAdunk;c-2350663" wrote:
I've already made this point, but the blowouts work both ways. Sometimes we win, sometimes lose, but it's never close.
That isn't fun nor is it competitive.
The previous matchmaking goal appeared to be so that there would be relatively even matches based on active GP. It failed.
So, they appear to have decided to not even seriously try to have even matches every time. Out of a certain number of matches, 6 for purposes of this example, their goal is to have 2 in which your guild is the overwhelming favorite, 2 in which your guild is an overwhelmed underdog, and then 2 which could go either way. How they do this, they are not revealing. What the actual numbers are, they aren't revealing. It would be a little work, but if you go back through the past 8 TW matches, you might be able to see the pattern.
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