8 years ago
Stop freaking out about CLS
As a long time small dolphin, I will advise you to focus on one thing only: mods. This is the dimension of the game, where time is a real advantage: The dimension space for the variability is so high and the region of useful mods is so small that you would need a substantial amount of crystal to overcome the time disadvantage.
More precisely: the hardest dimension to optimize your mods is the intersection of mod primary and secondaries stats: you usually want a combination of speed, offense (flat) and Crit chance with base quality being A or B (if possible increase in speed). (Obviously there are many exception, speed is a bit oversold and countered by many mechanics on offense, but on defense, it is generally better to be faster).
CLS will not change this fact, and even if the kraken of your arena leaderboard get him, your team will not fall from being good to bad, just because of the lack of CLS.
Yes, CLS is really good (Speed down, stun, TM removal, dispel, buff immunity, insane damage). But I can already see many counters (Zarris, R2, Kylo) and honestly players are more annoyed by team that cripples their for 2/3 turns as AI can possible do a smart move during this time.
It is true that you need a good core team for mod farming. This varies with the state of your shard, but for intermediate/advanced players this is mostly R2 GK DN Thrawn/Sith/Chaze/Wiggs/Jedi. However, if you can stress about CLS, you are mostly in this position.
More precisely: the hardest dimension to optimize your mods is the intersection of mod primary and secondaries stats: you usually want a combination of speed, offense (flat) and Crit chance with base quality being A or B (if possible increase in speed). (Obviously there are many exception, speed is a bit oversold and countered by many mechanics on offense, but on defense, it is generally better to be faster).
CLS will not change this fact, and even if the kraken of your arena leaderboard get him, your team will not fall from being good to bad, just because of the lack of CLS.
Yes, CLS is really good (Speed down, stun, TM removal, dispel, buff immunity, insane damage). But I can already see many counters (Zarris, R2, Kylo) and honestly players are more annoyed by team that cripples their for 2/3 turns as AI can possible do a smart move during this time.
It is true that you need a good core team for mod farming. This varies with the state of your shard, but for intermediate/advanced players this is mostly R2 GK DN Thrawn/Sith/Chaze/Wiggs/Jedi. However, if you can stress about CLS, you are mostly in this position.