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tiffer72
5 years agoSeasoned Newcomer
"DarjeloSalas;c-2123703" wrote:
Anyway, this back and forth is in danger of making it seem my position on the matter is something that it isn’t.
To be clear: yes, MM needs to be changed to factor in the number of signed up players AND the active GP. A 50 member 200M guild facing 38 members of a 260M guild is not fair. And I’m not denying that matchups of that nature can and do happen.
My issue with this and most other Matchmaking threads is that people are complaining bitterly about matchups that are nowhere near as imbalanced as that. In fact, I’m not even sure the OP knew when he posted that his guild wasn’t facing the whole of the opposing guild.
I’m not saying OP’s matchup was fair - just that it is not as unfair as he thinks it is. Same for all the other screenshots in this thread.
I have seen all sorts on these forums. People complaining that opposing guild has “almost twice as many +100 offence mods than us”, and even a “Sandbagging” guild who got matched with a much lower GP guild complaining because the smaller guild had more GAS than they did.
The meta toon comparison is an old argument, that goes back to Traya. (Who remembers that Thrawn / Magma trooper counter?!) the difference between the GL toons that are the subject of current complaints is that no guild has to wait 4 months to get more of them. They are permanently available, and the early imbalance in number of GLs should settle down quicker than it did for JKR, DR, Malak etc.
And that’s ultimately it for me. All these mod comparisons, zeta comparisons, meta toon comparisons should be irrelevant, if the active GP and number of players is close.
IF
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