Forum Discussion

Anakins_Master's avatar
4 years ago

Stormtrooper Rework Idea

Stormtrooper


Unit Name: Stormtrooper
Tags: Dark Side, Empire, Imperial Trooper, Tank, Imperial Remenant

Basic: Imperial Marksmanship (Omega)
Spoiler
Deal physical damage to target enemy and inflict expose for 2 turns. If this attack did score a critical hit, also inflict critical damage down for 2 turns.


Special: Stormtrooper Bravado (Omega) Cooldown: 4
Spoiler
All Empire allies gain defense up, critical chance up, and speed up for 2 turns. Stormtrooper gains taunt for 3 turns. Remove 20% turn meter from all enemies and gain 5% turn meter for each debuff on the target enemy.


Unique: Wall of Stormtroopers (Zeta)
Spoiler
Stormtrooper gains taunt for 1 turn at the start of the battle. At the start of Stormtrooper's turn, all Imperial Trooper allies gain protection up (20%) for 1 turn. All empire allies have +30% defense. Stormtrooper gains +30% defense and +10% offense for each Empire ally at the start of the encounter. Stormtrooper has +10% evasion and speed.
  • The only issue is the unique. Stormtrooper's attacks should be able to be evaded. In lore, they can barely hit a sitting target a few feet away from them, let alone anything moving. Other than that, the kit rework is fine.
  • "Sebek;c-2253932" wrote:
    Why doesn't he have the Imperial Remnant tag?


    Agreed. The one in game currently has one, so why doesn't this one have it?
  • "TVF;c-2253941" wrote:
    I don't like this kit. Probably stolen from the existing one.

    Quite possible
  • "Anakins_Master;c-2253990" wrote:
    "Anakins_Master;c-2253989" wrote:
    "Xcien;c-2253938" wrote:
    "Sebek;c-2253932" wrote:
    Why doesn't he have the Imperial Remnant tag?


    Agreed. The one in game currently has one, so why doesn't this one have it?


    Ok, I'll add it


    its a rework,


    Just like you reworked Sebek's kit right?
  • "Xcien;c-2253925" wrote:
    The only issue is the unique. Stormtrooper's attacks should be able to be evaded. In lore, they can barely hit a sitting target a few feet away from them, let alone anything moving. Other than that, the kit rework is fine.


    "DarjeloSalas;c-2253926" wrote:
    “Stormtrooper’s attacks can’t be evaded” is about as far removed from lore as you could get.


    Ok, will change
  • "Xcien;c-2253938" wrote:
    "Sebek;c-2253932" wrote:
    Why doesn't he have the Imperial Remnant tag?


    Agreed. The one in game currently has one, so why doesn't this one have it?


    Ok, I'll add it
  • "Anakins_Master;c-2253989" wrote:
    "Xcien;c-2253938" wrote:
    "Sebek;c-2253932" wrote:
    Why doesn't he have the Imperial Remnant tag?


    Agreed. The one in game currently has one, so why doesn't this one have it?


    Ok, I'll add it


    its a rework,
  • "Lttsumm1743;c-2254759" wrote:
    It seems pretty good, but I worry about being able to gain crit chance from Stormtrooper, because the AI stormtroopers do copy his kit, so this is a big blockade on light and dark nodes.


    ok