Anonymous
10 years agoSuggestion for Arena
We have only 5 attempts per day in the Arena. We also cannot control our team in the arena battle. I think the following might help us to go further in the arena (assuming we still cannot control our ...
I'd like to agree with some points he brought up too.
1) I agree we need a better 'away' team advantage, granted that we can refresh indefinitely, we need to be given more incentive to plan our lineup against our pvp opponents. Being limited to 5 fights per day makes every lost we suffer quite demoralizing hahaha. Let us look our the opponents lineup would greatly help, the battle is still auto after all, but I would like to pop my debuff cleanser in (admiral ackbar), if i see a debuffer (obi-wan kenobi) in the other team etc.
2) This is a little reduncdant, since we can refresh indefinitely who we choose to fight, just remember not to fight that same guy again lol
3) Yes please to this, we need to 'drop a few ranks' if we lose a fight or two or three. It has already proven we are not strong enough to challenge higher tiers, and since rewards are only given for victories, and non are given for maintaining a certain rank... we end up trying to drop our rank for more realistic opponents. (If you implement something like daily rewards for staying in each rank tiers, we might be satisfied staying where we are even with 5 loses daily, but now, no...)
4) I'm skeptical about this point but having a leader that gives maybe... makes allies focus against 1 target for 1/2 turns sounds good. (Example: Han Solo, being a great leader, makes the team focus against an enemy for X turns at a X% chance on attack, this as a leader ability). Not a star wars fanboy, therefore I'm sorry if HS isn't a great leader and i used him as an example hahaha.
5) That's a good idea, since we are shown 3 opponents, it can be 1 weaker, 1 similar to your rank, 1 much stronger. Each giving bad, decent and great rewards, and not changing rank if we choose to fight a weaker opponent. (Example, stays at rank 100, but couldn't win higher ranks, so for assured rewards, attacks rank 150 for 50/win instead of suicide against impossible opponents)
6) This is debatable, I enjoy this game in regards to how much time/effort I have to invest right now. But some others might want more PVP chances etc, so it's really up to devs to decide what's best.