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"Maraxus;724951" wrote:
@lvl 85 this raid will seem much easier guys... Maybe just need a bit of patience for now...
Makes no sense at all for them to make a raid that the entire game community can finish one week later...!
I, for one, wouldnt complain ;)"Hydracarbon;724926" wrote:
"TheRenegade;724914" wrote:
I love how people feel entitled to everything for free or for little effort. Whats the point pf playing a game if you don't actually "play"
i have 3k in this game, so you're complaining to the wrong person.
I'm right there with you. And I still complain less"Jetlife;724950" wrote:
@JPBrunel man don't throw a fit about it. You do realize none of us are even close to 85 with max gear and strategy yet.
Get better each raid. That's how raids are suppose to work. Suppose to be a difficult team effort, at least heroic raids
I'm not throwing a fit, I'm simply stating a fact. I'm not hating, I congratulate and commend Team Instinct on their accomplishment. I think the devs did a great job... Maybe a little TOO good... The fact is it took about 1 hour for them to finish it. You're saying we shouldn't be able to finish it in the first week whilst some others finish it in the first hour? Like I said, this raid is only fun for the top 1%... I'm reading, most of them had to use 50-60 toons... And I'm not saying they don't deserve a raid where they can have fun too, that's fine with me. But let's not pretend that this raid was designed for EVERYONE to be able to succeed... I just wish the raid was more accessible to a wider range of guilds that's all...- What angers me the most is that I can accept, like almost every single guild, that we won't be doing a Tier 7 any time soon. However, it's completely unfair that the "lowest" difficulty is essentially impossible for most guilds. There has to be easier difficulties so people are actually excited by the raid. We waited months for a raid that we can't even do. I understand that it will be easier at 85, but think of how the countless guilds that don't check the forums everyday, or don't have 50% of their roster maxed out feel about this. This completely alienates the vast majority of players. I don't even care if they give us a tier with no rewards, I just think that most people actually want to beat this and have fun.
- He doesnt need 10 attacks... he will completely ignore cooldown.
I slapped down all but one magnaguard, grevious had only gone ONCE, using his baleful laugh. I had him slowed, his tm was at 0, and then suddenly its full and he is using baleful laugh again, bringing back all his minions...
No ten attacks, just a flat out 'eff you, im ignoring cooldown and even ignoring tm'.
Im all for difficult... i am not however for completely broken. Which this is. "Hydracarbon;724926" wrote:
"TheRenegade;724914" wrote:
I love how people feel entitled to everything for free or for little effort. Whats the point pf playing a game if you don't actually "play"
i have 3k in this game, so you're complaining to the wrong person.
I have spent around the same if not more and I'm not complaining. In fact I have been waiting months for the game to actually challenge us.- @Ing256
Agree. I would simply say to make more tiers, heck even an "easy" intended for like level 70 would be fine by me and most guilds, at least it is something to look forward to and do - Okay, it is August. Can they nerf it in September?
<45k on tier 6 with two squads of "intended" characters. - @CG_Dan @CG_Kozispoon @CG_JohnSalera @CG_Conduit23 @CG_RyDiggs @EA_Jesse
Please add an easier tier. This raid is impossible unless you are one the top 10 guilds. "RAYRAY;724876" wrote:
It appears TI's world first heroic was because they have been involved with the development of the raid hence making it trivial to them. The normal players want a difficult raid. This is a good thing. Now, I don't think the t7 should have been possible by TI this soon, but that's is only because of insider information. In other words, I think it's ok for content to be difficult for actual normal players and paying customers.
I can tell you that neither I, nor anybody else on the team that took down the raid that I know of was in any way shape or form involved in the mechanics of the raid. TI employed a straight up Zerg strategy to gain a world first. The members with the deepest rosters were moved into the guild for the raid, based on public knowledge from Dev postings teams and squads were recommended for each phase, each member was verified to be available and committed to be available. Then each member did 2% damage each phase. Some phases required more than one attempt and we went deep into the roster. But there was no strategy other than Zerg the 2%.
Now that the "achievement" is done we can hone strategy for the best personal scores, but my guess is that until the sub guilds are mostly 85 with great gear, this is not going to be an easy thing to do. From what I saw there is no single team that can waltz through each phase so you're going to need deep rosters to do the raid in addition to good strategy.
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