Idea for a more fun experience (part 2)
CG. After a few months of a new raid you need to rotate the mk lll raid tokens to different featured raids. I know that you are trying to get people to buy into the new one and want to get people interested in your new characters, which is all good and understanding, but after months of doing the same raid over and over again it is just so boring and literally a chore to do the raid. We don't do the other raids because they don't do raid lll tokens and we don't want to miss out on the rewards. So rotating the rewards to different raid will get rid of that feeling of it is a chore and get us having a novel experience. Again keep it at the order 66 raid for a few months to build that interest into it but no more, or it will be boring and you will lose active players. You don't even have to keep the rotation of rewards at the same interval, just as long as they rotate every so often.Solved235Views0likes15CommentsLevel 38 – Unable to Attempt Raid in the Pit Quest
I’m currently at level 38 and attempting to complete another quest located in the Pit. The game allows me to enter the Pit, but it doesn’t give me the option to battle. Every time I click on "Battle," it says the event isn’t running. Does anyone know why this is happening? It doesn’t indicate that I’m missing any requirements—I’ve double-checked, and I meet all of them. However, I still can’t access any of the battles. Any help or advice would be appreciated!35Views0likes1CommentStop killing Raid and Game
Well, since CG keeps making questionable decisions, and the forum managers deleted my previous post because I violated forum rules, I'll rephrase what I meant to say so it's not misunderstood. This isn't intended to boycott or misuse a petition, as the rule below indicates. Boycotts and Misusing Petitions: We all want to see our favorite games improve, but calling for boycotts or misusing petitions isn't the way to go. Let's channel that passion into constructive conversations and feedback. We're in this together. I'm posting this because I'm quite upset with CG and whoever forced them to do what they're doing with the game and raids. To top it all off, they're not trying to fix major issues in the game, like MODs being deleted due to changing them, as some players have experienced. I just want them to communicate more with us and officially announce that they'll do something about the bugs affecting gameplay through all available means. On the other hand, I want Europeans to join the Stop Killing Games initiative through this medium. I repeat, not to boycott EA or its partners, but to reclaim our right to express our discontent as consumers of this industry. This initiative is intended for both the companies and us to reach a consensus, so to speak, not now or tomorrow, but in the future, so as not to misrepresent the purpose of the initiative, as the forum rules state, WE ARE IN THIS TOGETHER. Those willing to help, please sign, but remember that not everyone can. Please read carefully. Valid signatures are required. https://www.stopkillinggames.com/9Views0likes0CommentsRaid System Reform is Not An Option it is a Necessity!
The current Raid system don't create a good customer experience. The Customer Experience Dead Teams - It is awful, I would love to spend money to grind out the raids but the life span of the teams makes it hard to justify. The Gungans are officially dead now. There is literally zero incentive to farm them outside of the really late stage of end game. I see the same thing with the Bad Batch and they are awful for the raid they should be good in. 3/10 Forcing What Community I interact With- If i did go all out on new characters that only have raid ROI, My guild and community of players may not do it so u I must leave and find a different guild to get the ROi. Thats an awful requirement, I very much enjoy the people I play with and our income differences shouldn't determine who I MUST play with. Its implying the rich play with the rich and the poor play with the poor. (I understand that how someone spends their money isn't a sign of their wealth, but let me cook). 0/10 The Raid Life Span - As long as Biker exist, there are only two options. The Feature raid or Biker. This is an awful value as a consumer. What are the numbers on the people still doing Naboo? 3/10 The Cost - The most recent cost barrier for the raid is pretty wild. No FTP player will be able to use the full squads of pirates before the raid ends. They won't get the GL. They might have a up and running Bad Batch. They MIGHT get a Mace team but for only the last month or 2 of the raid. So why would they prioritize these characters knowing that a majority of the team are useless in one year. 0/10 Rewards- Unfulfilling. 4/10 Suggestions 1) Create a New Two Category Raid system. I will call them, Raids of Legends and Raids of Tales. Raids of Legends - Are raids designed around major and iconic events. For Example, a Death star raid would be a Raid of Legend. Include the legacy raids in this category as well. You will always have access to these Raids. The rewards for these raids will be primarily driven by character shards. However, The resource rewards should be tweek a bit but not more than Raid of tales. Order 66 should have been a Raid in this category. Raids of Tales - Are raids designed around minor but popular events. All of the new raids except Order 66 are great examples of this. Every Week or Month, There will only be 2 options offered. The Features Raid and a rotating schedule of Previous Raids. The Previous Raids will offer MK3 Currency but less than the feature raid. This is will help fix the awful consumer experience of purchasing or grinding for a "dead squad" or a squad that has a one year life span. You can choose which raid you style you want and they cost the same currency to run. Your guild will now have to some level of meaningful thought to choose which raids to do instead of being forced to make a braindead predetermined "smart" decision because currently doing anything else feels awful. Sacrificing "Fun" for "Optimal" is only a choice when the fun route isn't 20% of the Optimal choice. Choosing things for fun doesn't feel good in this game. Add one of each type of raid a year. If you keep the current system, Suggestions : 1) Rewards - Mix it up....What if non featured raids had specialized rewards. For example there would be One for Guild Store, One for High Gear Resources, One for Relic Resources, One for Ability Resources. The Guild Store being the most flexible will have less value than the rest but Now a guild can decide on what they want their focus to be for that raid and create more diversity in their game play. 2) Allow more characters, instead of tying all the points to the completion. Why not give bonus completion points if you use x teams? The Max score couldn't be achieved unless you have the featured teams. However, if a guild has none of these teams and can complete a good amount of Tier 4-5+ attempts with the off meta teams, they should be able to reach Crate 1 or 2. If you need to increase the MK3 Currency rewards after those crates to encourage spending, that would still be a better experience. It would be a great customer experience if FTP players or players without the current feature squads could get 200-300 MK3 a raid. TLDR: The cost of participating in feature raids is a bad experience. There are extremely high real money cost for temporary ROI along with being forced out if your community to join a different community doing feature raids are both terrible experiences for customers. Thanks for reading138Views1like5CommentsDark Side Clones and Tarkin / Raid
Okay so first of all this is just my first pre-lim run with my DSCT and Tarkin and I did difficulty #4 (max 1.2m score) and I ran it 15 times or so and there seems to be several bugs with this team and applying Order 66 seems to be nigh impossible. The various criteria needed to apply O66 are just way to difficult to acheive and this goes for PvP just as well as PvE. To give simple examples; expecting to have 8 stacks of DoTs in any given situation without them being dispelled at some point before Appo has a turn is just insane. Not to mention if it's PvE and Tarkin is the lead and not LV. In raids, expecting CX2 at any given time to be able to attack the same target 3 times in a row to apply O66 is also ridicoulus and there seems to be several bugs with these toons in raids as far as I can tell. Appo: Offense + Health, Speed: 325 - R5 Disguised CT: Speed + Health, Speed: 337 - R6 CX2: Speed + Health, Speed: 310 - R5 Scorch: Healthx4 + Defense, Speed: 291 - R6 Tarkin: Speed + Potency, Speed: 279 - R7 So let's start with what I think might be bugged (I could be wrong of course). Scorch: "Following Protocol": enemy LV is obviously a GL so Scorch never applies DoTs at the start of the battle. When his taunt is dispelled he does not always apply O66 as he should. This is also seen in PvP such as when SLKR stuns Scorch. "Breaching Charge": at difficulty 4 I never managed to apply any DoTs to enemies with his current modding (and modding a tank with potency mods is just quite stupid imo) but off Balance always was applied, which is irrelevant in raids anyway since enemy Fox dispells all debuffs on enemy clones on his first turn, so any DoTs or debuffs applied are irrelevant anyway. Appo / Knightfall Trooper: "Knightfall": never once with current modding did he apply a stun to any of the enemy units making the synergy with Disguised Clone Trooper difficult to apply O66. Also, if Disguised Clone Trooper was stealthed and is called to assist, he loses stealth as per his "Clever Ruse" passive but Knightfall ability also states that the Supporting Clone that assists will gain Stealth at the end of Appos turn. This makes it so that my DCT never got "Ruse". "Defender of the Empire": same thing here, if I Clone Trooper assists he loses stealth as per Clever Ruse passive but does not gain Stealth again even though the above mentioned abllities state that the assisting trooper gains stealth for 1 turn. "No Witnesses": so to apply O66 with Appo an enemy unit needs to have 8 DoTs stacks and with Fox being able to dispell debuffs right away, Scorch not applying DoTs at the beginning and apparently requiring Potency mods to apply it with his abilities - coupled with the fast turn over rate of enemies, I don't see really how this ability will be useful in applying O66 or doing proper damage since the enemy really won't have any DoTs anyway to trigger. Disguised Clone Trooper and Enemy DCT: "Covert Assault": if DCT assists and loses stealth and does not regain stealth, he never starts with Ruse so he does not stun enemies. If Appo never stuns enemies either because he lacks potency, DCT won't apply O66 ever and since Tarkin is lead, applying O66 via Ability Block is impossible and if Fox can just cleanse enemies of every debuff they have it just doesn't really matter does it? "Well Executed Ambush": again, if there are no DoTs on the enemy team he really isn't doing much damage anyway and since for some stupid reason it was decided to have Tarkin and Dark Side Clone Troopers fighting against Lord Vader and other evil clones in an attempts to save Jedi the passives of these abilities that target LS, GR and Jedi is just useless. "Clever Ruse": already explained the problem with this and assists / stealth. "Decoy Squad Five": Now this is important as it also touches the enemy DCT but at the beginning of battle the Jedi that Vader is choking seem to count as allies for my team so the enemy DCT start with stealth and thus apply Retribution to their teammates and my DCT start without stealth. This is just stupid imo. CX2: I've already talked about the difficulty of attacking the same target thrice in this raid but would also like to talk about what feels like an obvious bug: when he is called to assist, this does not count as 1/3 attacks needed to apply O66 but at the same time it does seem to interrupt the count if he assists versus another target that he has not attacked before. An example: if CX2 attacks Fox on his turn thats 1/3 attacks, if CX2 assists when Appo uses his ability on Fox, this does not count as 2/3 attacks and if CX2 assists Appo when he is attacking any other target, when CX2 attacks Fox during his own turn that counts as attack 1/3, not 2/3. Imo, when it comes to raids but just as well in PvP, to possibly apply O66 is just way to difficult to acheive. If anyone can explain to me what I'm doing so terribly wrong I would really appreciate it.65Views2likes0CommentsIncrease Fun Factor
@tuskenmeathead and other game developers Although I do like being able to cruise through this raid a little faster than the tedious attempts at the Naboo Raid. I feel something is fundamentally missing from the game today as opposed to the game I started playing 9 years ago. The missing element is largely the fun. In a weird way, the way gameplay has evolved over time with this game, it seems like the intent is to get people to play longer sessions in total, but each session is broken down into hundreds of individual tasks now that they attempt to shorten the length of. I think the current model is hurting the enjoyment factor for playing the game overall. We have a million tasks to accomplish when we log in. So we have to do all the "quests" as fast as we can so we can get through to the next grouping of tasks. I feel like im rushing through a bunch of crap quickly so I can get my rewards and put my phone down again. It's very strange to my previous gaming experiences, where I looked forward to logging in and playing the game as a fun thing to do. Now it's a list of chores. Not too dissimilar from working all week at a job just so you can come home and do a bunch of yard work and pool maintenance without as much time to enjoy the beauty of sitting in the garden or swimming in the pool.87Views4likes3CommentsOrder 66 Bad Batch
Will there be compensation for the resources spent on Bad Batch? I filled them up from p5 to p7 all 5 characters to beat the 5th category of the raid. But after today's update they can't even pass 4. They became useless characters in the raid. Will there be any compensation for players and a rollback of characters?937Views10likes22CommentsWhy not make a new game called "LEGO: Star Wars Galaxy Of Heroes"?
Why not make a new game called "LEGO: Star Wars Galaxy Of Heroes"? Dear Electronic Arts CEO and Capital Games CEO, Why don't you make a new game called "LEGO: Star Wars Galaxy Of Heroes"? Dear CEO of Electronic Arts and CEO of Capital Games, since you released a fantastic new mobile strategy game called "Star Wars: Galaxy of Heroes" in 2015, why haven't you been able to create a LEGO version of your latest masterpiece, "Star Wars: Galaxy of Heroes"? Haven't you been able to create one? I ask you, CEO of Electronic Arts and CEO of Capital Games, why haven't you created a new game called "LEGO: Star Wars Galaxy of Heroes"? WHY? First of all, there's no one else in the world who makes the best Star Wars games. Whether for mobile or PC devices. If you create and produce a LEGO version of "Star Wars: Galaxy of Heroes," you could make a lot more money. You can monetize both your original "Star Wars: Galaxy of Heroes" and a new "LEGO: Star Wars" game called "LEGO: Star Wars Galaxy of Heroes." This means you can double your money and earn more. I simply wanted to share these thoughts with you out of curiosity and because I'm a big "Star Wars" gamer. I hope you'll read all of this one day and then understand more clearly why I wrote all of this and why I want you to release this next-generation game, "LEGO: Star Wars Galaxy of Heroes." I thank you all for reading all of this and for your consideration. I hope you'll send me a few messages in response to what I've written. With my best regards and love... NOTE: I wrote this message for the CEO of Electronic Arts and the CEO of Capital Games. I hope my message gets back to you. I'm very grateful to all of you for reading.128Views1like3Comments