character idea: Galactic Legend Exar Kun
Inspiration: Ancient sith lord of old who becomes a nightmare to face in battle while also boosting his double bladed lightsaber allies Unit name: Exar Kun Relic Amplifier: Freedon Nadds holicron Affiliation: dark side, Tank Tags: Galactic Legend, leader, Sith, Sith Empire Attacks and Abilities Ultimate: Force Malstrom(requires 100% Ultimate Charge) Instantly defeat the weakest enemy while dealing true damage to all enemies. All allies cooldowns are reset.Defeated enemies cannot be revived. Every time Exar Kun or an ally gains We Have Returned or whenever an enemy is inflicted with Fear he gains 2% Ultimate Charge. Basic: Slaughter To Prevail Deal physical damage to target enemy with a 30% chance to call an ally to assist,increased to 50% if they weild a double-bladed lightsaber.Infict ability block, tenacity down, and healing immunity for 1 turn. Special:Unhinged Agression Deal special damage to all enemies with a 50% chance to inflict stun, call all double-bladed lightsaber allies to assist, if any enemy was stunned, inflict Fear on them for 1 turn. Leader:Far Beyond Driven All allies have 25% health, mastery and potency; doubled for Sith, tripled for Sith Empire. Sith allies gain We Have Returned whenever Fear expires on an enemy. The first time an ally is defeated, Exar Kun gains taunt and damage immunity for 2 turns. Unique: Twin blade mastery Exar Kun has 150% defense penetration. Allies that weild double bladed lightsabers also gain this effect. If they are Sith, they gain Ferocity. If they are Sith Empire, they start the battle with max stacks(15) of Ferocity. While Exar Kun is alive, these allies start their turns with potency up. Unique: Sith Alchemy Light Side enemies have -40% critical avoidance and -50% defense. Whenever a Sith ally attacks out of turn, they gain heal over time for 3 turns. The first time an enemy falls below 50% health they are inflicted with Fear for 1 turn. Galactic Legend This unit takes reduced damage from percent damage effects and massive damage effects. They take massive damage from destroying effects( excludes raid bosses) and are immune to stun effects.This unit has 10% max health and max protection per Amplifier level and damage they receive is decreased by 30%.340Views3likes0CommentsNaboo Raid ending.... why isn't Bombad General event every other Tuesday?
Many f2p players couldn't get their Gungans 7*/13 till now. Tuesday's a great day to put that event in there cause there's nothing to do in there on that day. Especially over the fact that you guys are moving on to the next Raid. Some newer Guilds some players wanted to get JarJar right away so they can help their Guild which as soon as that happens now it's ending 🤕.180Views0likes3CommentsNew Raid system required
I don't know when there will be a new Raid. But I know for sure that this Raid system needs to be changed. First, we need to change the relevance of Raids. The old Raids have gone into the sunset and become obsolete. Have you spent a lot of time and resources on them so that they gather dust in Oblivion? It is necessary to revive the Raid system in such a way that every week there would be a season of a certain raid so that it would receive the status of Current. And it gave MK3 currency. When a new raid appears, let it be relevant for 4 or 8 weeks. And then one by one all the Raids again. At list the last 3 raids. I got Hutt Cartel, I got Bo (Mando) after the Dragon Raid and a star of the new one. I want to try it!! But I can't because it want give our guild mk3 currency. I want to have more reasons to get my old republic team with the new Zalbar omi up to relics not just for GAC!! Will you ever listen? And of course the raid Omicrons!!!! They won't lose their usefulness!!185Views1like4CommentsDeath star raid
In response to AhnaldT101's 2025 wishlist video. Here is a partially filled out deathstar raid. PHASE 1: ground battle- Infiltrate Scarif to retrieve the death star plans. PHASE 2: ship battle- Leave with the plans PHASE 3: ground phase- Escape the death star PHASE 4: Ship battle- Blow up the death star Basically the story for Rouge One and A New Hope put together.288Views3likes3CommentsSandbox Mode!
Its time for a Sandbox Mode - a Mode where we can set up an opponents Team or choose from top 20 Teams. This willl provide more enjoyable time to practice Teams, Switch it up and Have fun, Be able to test new mods sets, and alot more enjoyment in the game. Now with the Heavily Increase of Characters and Squad possibilities it is time. Thank you.75Views2likes3CommentsSo you made Naboo bearable with Droideka, take it one step further (please)
TLDR (BROKEN RECORD HERE) - ADD SIM TO NABOO! So, the metric/mechanism is already there, the system records your last attempt score during the current Naboo raid. Just add a "sim" function that completes Naboo based on your "last score". You can choose to try for a higher score if you choose.50Views2likes0CommentsThe Naboo raid is driving me crazy
It's back again in our guild... And once again, I wonder if I will go for my usual 9.72m box, or if I just give up and full auto the 5 fights for a fraction of the score. And if I give up on the Raid, why not just give up on the game altogether ? I understand that frustration is at the core of any "free to play" game. But at some point the frustration becomes unbearable. The game designers should be forced to watch us doing these retries for hours. Watching B1s taking turns. Watching B1s taking turns. Watching B1s taking turns. Watching B1s taking turns. Watching B1s taking turns. Watching B1s taking turns. Watching B1s taking turns. Watching B1s taking turns. Watching B1s taking turns. Random effect breaks all your efforts You just lost 10 minutes of your life for nothing. Start again. And again, five times. I never imagined that "preemptive rage quit" could be a thing. Turns out, it is.251Views2likes7CommentsUnkillable droidekas. After the update.
As I wrote earlier, droidekas get an extra turn when the commander droid has the Charged modifier active. If they survive the death of other B1s, they will fail the entire raid. And they can do this by getting an extra turn in the middle of the battle. Although I suggested prohibiting them from getting extra turns during a raid. https://forums.ea.com/discussions/swgoh-general-discussion-en/unkillable-droidekas/133Views0likes1Comment