Broken characters
In the new era, we are offered to buy characters from whom at the beginning of the battle the game does not find defense and we lose attempts. After starting the next battle, the game calculates the characters parameters as needed. What am I talking about? I describe the situation. Having started the battle, the dragon destroys the entire team with its “Corrosive venom spray” and the attempt is lost. This means that the character Mara Jade is not worth the money because she cannot cause damage. Restart the battle with the same attack, the dragon takes only half the HP of the entire squad, but we only have 1-3 attempts left. RNG is not configured correctly because it selects either the minimum or maximum value indicating that Mara Jade is not worth the money and her skills do not work. Why can’t all bosses have a fixed attack, removing everything related to RNG from battles in the Colosseum? Examples of fights can be seen from any content maker on YouTube. CG_SBCrumb CG_Meathead335Views0likes12CommentsEra of the Eternal Empire - Valkorion Galactic Legend [Suggestion]
TLDR: With Satele Shan added in Galactic Legends Jedi in 2025, the next era should be "Era of the Eternal Empire" from Star Wars The old Republic. Headliner Galactic Legend: Valkorion. This would finally add Zakuulan characters after 10 years. 1. The Era Theme Capital Games has shown SWTOR content works in SWGOH with characters like Satele Shan in 2025 and Revan. Knights of the Fallen Empire and Knights of the Eternal Throne is the most requested SWTOR story by the community. It gives us a brand new faction, great story, and a strong contrast to the current era. From grounded stories to god-like Force users and an alien empire. Time to complete the SWTOR story. 2. Proposed Roster - Eternal Empire Faction Galactic Legend: Valkorion / Emperor Vitiate Leader Ability: Will of the Eternal Throne Eternal Empire allies gain counter chance, immunity to ability block, and speed. Unique mechanic: Formshift. Starts as Valkorion and shifts to Vitiate at 50 percent HP. Journey Guide Units: Arcann - DPS and Tank. Gains stacks when buffed and can execute low health enemies. Vaylin - AoE damage dealer. Damage scales with missing enemy health and applies unhealable. Thexan - Protection unit. Taunts to protect Arcann and gains turn meter on crits. Senya Tirall - Support and Healer. Provides team cleanse and one revive per battle. SKORPIO - Droid Support. Grants turn meter, crit chance and crit damage to Eternal Empire allies. Farmable Units: Knight of Zakuul - Tank. Taunt and grants foresight to allies. Zakuulan Skytrooper - AoE debuffer. Applies armor break and speed down. This creates a full 7 unit faction. 3. Event Ideas Legendary Event: Throne of Zakuul Requirements: 7 star Arcann, Vaylin, Thexan, Senya, SKORPIO and Knight of Zakuul Reward: Valkorion shards Raid Idea: The Eternal Fleet Multi wave raid with Skytroopers, Knights, and ending with Valkorion's warship. 4. Why This Works 1. Brings back millions of SWTOR players 2. Creates a new meta team for Grand Arena and Territory Wars 3. Huge cosmetic potential with Zakuulan armor and the Eternal Throne 4. Builds on the SWTOR momentum from Satele Shan in 2025 It has been 10 years and we still do not have a single Zakuulan character. Please Capital Games, give us the Eternal Empire.131Views0likes0CommentsGuilde
Nouvelle guilde à la recherche de joueurs motivés, tous niveaux acceptés ! ✅ Raids organisés avec participation pour tous ✅ Ambiance conviviale et entraide ✅ Pas de pression, juste de l’activité et du respect ✅ Débutants comme vétérans bienvenus Si tu cherches une guilde où chacun a sa place, rejoins Cantina de la bordure ! Que la Force soit avec toi !18Views0likes0CommentsTroubling signs ahead
Its clear the direction of capital games had taken a stormy corse since the whole era rollout. A system heavy with math calculations, constant babysitting, and changes they are unable to keep up with. Considering bugs can often take many years to fix, i fear they may have developed this entire system in vain. Its clear they do not even know what is going on, in a system they have developed that clearly they cannot effectively maintain. Instead relying on make good rewards for their errors. I am unsure what direction they will go now, with low revenue a direct result of idiotic changes that the people who actually play the gane said would end up EXACTLY where we are, And yet they refuse to actually listen to those play8ng the game! It is a clear indication that executives filled with pride in board meetings, can often be the death of their own creation by will of greed, trusting in their own judgement when its the players who often are most in tune with the GAME. Will they actually listen to any of us now? Or will the scrambling of trying to keep revenue somewhat afloat by more greed finally kill off the only things still remaining in the swgoh community. Guess well see! But i can see the game going dim, and life support being shut off in the near future.252Views0likes5CommentsLong term raid simming.
Okay. The raid system is taking way to much time for a manual system. Simming raids back in the day was the way. Release a new raid, let us engage at the start, even modify old raids and chamge requirements. Please just let us sim x reward box after achieving x times. Its so tiresome to do the same annoying raid run for the 100th time this year. Just let us sim after the raid hype runs dry. Please cg.40Views1like0CommentsBlistering pace of raids is too much
Is anyone else having trouble keeping up with the new raids launching every 3 years? By the time I have my 7th team ready for one raid CG is already announcing characters 2 raids in the future. Thank you for your attention to this matter. Yours truly, SauronDesantis273Views0likes8Comments