Forum Discussion
"Calbear949;c-1248569" wrote:
My only objection is why the tutorial make people dump all toons into deployment. That makes no sense.
No it didn't. It had you select them all, it was up to you to commit to that though. You could have deselected some, or all, of them.
And actually it does make sense, at least for phase 1. There is no reason not to deploy all your toons in phase 1. Phases 2-6 you will still want to deploy all your toons, but you won't want to deploy them all to the same territory - that's where becoming educated on how it works becomes important.- https://forums.galaxy-of-heroes.starwars.ea.com/discussion/130151/hoth-rebel-soldier-territory-battle-requirements-clarification
- Hi guys,
does anyone know what amout of TP do we get from phase 1 combat missions? (Per toon, Victory/defeat, every encounter out of 6)... cant find it anywhere (want just verify if at some circumstances isn't more beneficial just to deploy and not to play combat missions). Thank you :)
(I know that ideal would be use the weakest team possible which is still able to win in all 6 encounters, but to risk it without knowladge of enemy toons is just an uthopy yet, maybe in next TB)
EDIT: Oh, i just noticed that my question is a little bit pointless
"Deployment
– dump the rest of your units (even Dark Side) to increase territory points
– units used in special and combat missions will automatically deploy to specific territory where they were used"
Sorry for interrupting you guys. - The purpose is to gain more TB points towards the stars for that particular map, you get points for your GP when you deploy chars into that map, and then you get extra points for completing, or as best you can complete, the combat missions. For reference, in the first phase, let's say for round numbers you can deploy and contribute 1 mil points towards a star, now you can complete the combat missions, and get 291k points per each extra towards your total, bringing your personal contribution in that phase up to 1,582 mil.
"Iwells911;c-1249918" wrote:
Ok, so completing the combat missions nets you the galactic power of the character itself AND the points per phase you complete?
that seems to be the case, yes.
Ff i understood correctly you can deploy all your units to a territory AND still use them in that specific territory for combat and platoon missions, so you'll get the deployment GP regardless of whether you use them in platoon/combat missions or not..- I made this guide for my guild:
https://i.redd.it/g2njgbmzx5jz.jpg - No. Pilot and ship are separate for deployment purposes.
- unimatr1xNew SpectatorSo I received some news allegedly from devs communicated through BHG guild that we need to delay executing combat or deployment until 2 hours after each phase is opened because of some bugs (causing restarts etc)..
Can some devs clarify this? "Bakhtosh;c-1266646" wrote:
Are the enemies in each wave random or a set group? Will my guildmates see the exact same enemies I do?
The combat mission enemy waves are randomized.- In next phases will be able to do combat platoon missions in each territory (assuming we have enough teams)
or just one?
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