Forum Discussion
4 years ago
"methuselah;c-2249146" wrote:
The simplest fix for matchmaking is to increase the number of thresholds so that 350M guilds don't get matched with 225M guilds. Adding a factor for # of GLz and win-percentage would place similar guilds in battles with each other. i know this would offend the pre-paid entitlement of kraken/whale guilds but it would make TW relevant again.
Not sure how you resolve win ratio of a guild where players can come and go as they wish. Keeping a record the same just based on guild name is open to abuse or can punish players for staying in a Guild going through a rough patch.
GLs and other meta changes should not be a factor, as others have said. That has nothing to do with P2P in any level, many F2P have them and get them pretty quick too.
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