Hi folks, We are aware that some Guilds are battling in Territory Wars against higher GP Guilds with a deeper roster and can feel impossible to beat. Currently, we don’t see any egregious issues in...
Rise Together Date of TW: Today's and the last 10+ Your Guild’s GP: this time 130m gp Opposing team’s GP:this time 150m+ gp # of my guild members who joined: 48/50 # of opposing guild members who joined: There's no way to tell in-game p.s. Thanks for looking into this
p.p.s. We had five sit out this war, and ended up facing a 110m or so guild. We beat them without even trying hard. Their highest teams on defense were 70-90k with about four at 100+. We had our first four zones filled with 95-110+ teams, so they were stuck trying to chip thru. Now that will be our new practice, we'll just rotate five or six guys each war, and get much better results until this issue is fixed.
p.p.p.s. This war I got a different five low guys sit out.. our total is 138 GP, 121 GP active.. opponent is a 124 GP guild with lower average players. They are much closer than the last match tho, and I suspect they dropped a few as well..
pppps (or whatever): 10/5 war- We're up to 140m, 43/50 entered with active gp of 120m. Our opponents are 112m, 47/49 entered with 107.5m.
This seems to prove that the system can easily be exploited for easy wins. Thanks again.
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