Forum Discussion
scuba75
7 years agoSeasoned Rookie
I find it interesting. CG is talking about challenging rewarding innovative game plan and health of the game.
Players get innovative CG squashes it because the innovation wasn't the direction they wanted.
They make a change to what many loved, TW and turned it into probably the most boring part of the game with no challenge regardless of which side of the GP gap you fell on.
There is a great theory CG might want to learn.
"if it ain't broke don't fix it"
Matchmaking seemed fine, yes there were minor reports of large gaps but nothing like this.
Note: I have personally come to hate TW's so I find it kind of funny the kittened it up so bad.
Players get innovative CG squashes it because the innovation wasn't the direction they wanted.
They make a change to what many loved, TW and turned it into probably the most boring part of the game with no challenge regardless of which side of the GP gap you fell on.
There is a great theory CG might want to learn.
"if it ain't broke don't fix it"
Matchmaking seemed fine, yes there were minor reports of large gaps but nothing like this.
Note: I have personally come to hate TW's so I find it kind of funny the kittened it up so bad.
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