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6 years ago
"ElijahSkywalker9;c-2069151" wrote:
Wrecker is a very beefy tank. That is why he has Defense that can’t be ignored and immunity to Armor Shred. He is also stronger than the average Clone, so his abilities will be able to deal lots of damage as well. The barricade is also in use as the bonus ability granted by Hunter. The idea is that the entirety of Clone Force 99 works together in unison. Keeping with story, I made Hunter the leader of this group specifically because they don’t usually work with “regs” and they don’t traditionally take orders under a Jedi general. As for the fifth slot, Commander Cody should slide in nicely and would likely be the optimal solution, as almost every other Clone in the game is used in General Skywalker’s 501st line-up. Clone Sargent might work as well, but with Cody’s abilities making the most out of Critical Hits, he’s the best bet. Plus, on the story side, Cody said he worked with them before in certain circumstances. I tried to create these kits through the styles of previous character kits, which leads to mixed results such as this.
I'm totally liking your ideas!!!
Also, --- maybe I'm a bit fuzzy, maybe I'm reading into something wrong, or reaching....
But I thought they kinda addressed the - Clone Medic some where. Was it a q and A? A dev post? Pod cast?
I'm down with Cody sliding to and fro other groups. But I 100% agree with your reasoning with Hunter as the lead. They haven't shied away from giving multiple Clones Leader abilities either. SO I see no reason at all Hunter couldn't have the leader ability.
I have been hooked on this since they premier this in the trailer like a YEAR AGO!
I would do silly things for a Bad batch team...silly things man!! Crazy things man!
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