Forum Discussion
8 years ago
"Liath;c-1286896" wrote:"Cloud24;c-1286882" wrote:"Liath;c-1286871" wrote:
The game clearly ought to have better mod management tools, but man you are switching mods way too much. I never switch mods anymore unless I have to. The best mods are on my arena team, and they stay there. Rancor is easy, there is no reason to switch mods for it. HAAT, we had people switching mods for the first few failed attempts and the first few successful ones, but once it's on farm, that's just unnecessary. My extra TB teams are modded with whatever I had lying around - for the waves I can't complete, lack of gear on those characters is the deciding factor, and in most cases, me getting an extra wave isn't going to make a difference in our final star count. It's just not worth the hassle and cost.
If an event comes around that I can't finish without moving mods, I will move them, but most events can be done just fine with whatever mods I had lying around (and probably stuck on those characters back when I last needed them). Maybe every other month I might need to switch mods to get through an event.
Rancor is a piece of cake for me even before without Cls. HAAT do you get 15m scores?
Arena do you finish first top 3 everyday like i do? Why is your guild able to complete it? Because of players that actually cares
it might not be worth the hasshle for you fine.
But what about guilds that want to improve and not just be average without wasting unnecessary time because we do not have enough time.
I can do all of theses things easily but you are forgetting that this thread is related to everyone not only top players.
Rancor: If it's a piece of cake for you then why would you switch mods for it?
HAAT: No, but switching mods wouldn't change that. I choose my priorities and since HAAT is easy for us now it's no longer one of them. I have no need to place first.
Arena: Yes. (Why is the question about why my guild is able to complete it in the arena section - I assume you are talking about HAAT here? We are able to complete it because we have way more firepower than needed now, hardly anyone in my guild is switching mods for it these days. As I said in the beginning when it was actually hard, we did switch mods.)
You said that you spend all this time/credits switching mods. That's what I was responding to. But even for non-top players, they really need to engage in a cost-benefit analysis. If switching mods all the time is expensive and a huge hassle (which it is, and which I agree it shouldn't be), then is it really worth whatever marginal benefit you are getting from it? Chances are in many cases, the answer to that question is no. That's all I'm saying.
you don't get it for the points earlier.
But other than that the margin that you would gain from that is an huge one, have you ever heard of cumulative effect?
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