4 years ago
The Force Unleash Faction Fankits
Rogue Faction: TFU Faction Name based off the Rogue Shadow Ship which Galen Marek used.
Galen Marek
Tags: Light Side, Leader, Attacker, Rebel, Unaligned Force User, Rogue
Basic Ability: Crackling Strike
Special Ability 1: Force Repulse (CD: 3 turns)
Special Ability 2: Unleashed Finish (CD: 5 turns)
Leader Ability: Rogues’ Resolve
Unique 1: Assassination Tactics
Unique 2: Lash Out
Rahm Kota
Tags: Light Side, Tank, Jedi, Rebel, Rogue
Basic Ability: Balanced Strike
Special Ability 1: Temperament (CD: 3 turns)
Special Ability 2: Believe in the Light (CD: 3 turns)
Unique 1: Resilient Jedi
Unique 2: Sightless But Not Blind
PROXY
Light Side, Support, Droid, Rebel, Rogue
Basic Ability: Imitative Strike
Special Ability 1: Absolute Defense/Unparalleled Offense (CD: 3 turns)
Special Ability 2: Trainer Change (CD: 2 turns)
Unique 1: Training Droid
Juno Eclipse
Tags: Light Side, Support, Rebel, Rogue
Basic Ability: Treasonous Shot
Special Ability 1: Shadow’s Strike (CD: 3 turns)
Special Ability 2: For Justice (CD: 3 turns)
Unique 1: Rogue Captain
Unique 2: Ace Pilot
Galen Marek
Tags: Light Side, Leader, Attacker, Rebel, Unaligned Force User, Rogue
Basic Ability: Crackling Strike
Spoiler
Deal Damage to target enemy and inflict shock for 2 turns and Galen Marek gains 1 stack of Combo.
**Combo**: This character gains +5% Offense and +10% Defence Penetration per stack of Combo up to 5 stacks. This status effect cannot be copied or dispelled.
**Combo**: This character gains +5% Offense and +10% Defence Penetration per stack of Combo up to 5 stacks. This status effect cannot be copied or dispelled.
Special Ability 1: Force Repulse (CD: 3 turns)
Spoiler
Deal Special Damage to all enemies, inflict daze for 2 turns and reduce their turn meter by 15%. If the targeted enemy was under Shock, these effects cannot be resisted. All Rogue allies gain Offense up for 2 turns. This ability cannot be evaded.
Special Ability 2: Unleashed Finish (CD: 5 turns)
Spoiler
Deal damage to target enemy based on 20% of target's base Health for each stack of Combo Galen Marek has, then remove Stealth and all stacks of Combo from him. This ability cannot be evaded. If the amount of combo spent on this ability was less than 5, call all rebel allies to assist, dealing 50% less damage.
(Non-Zeta)
Deal damage to target enemybased on 20% of target's base Health for each stack of Combo Galen Marek has, then remove Stealth and all stacks of Combo from him. This ability cannot be evaded. If the amount of combo spent on this ability was less than 5, call all rebel allies to assist, dealing 50% less damage.
(Non-Zeta)
Deal damage to target enemy
Leader Ability: Rogues’ Resolve
Spoiler
All Rogue allies have +25% Tenacity and Potency and +30% Offense and Defense. Whenever a Rogue ally uses a special ability, a random Rebel ally will assist dealing 75% less damage.
(Non-Zeta)
All Rogue allies have +25% Tenacity and Potency and +30% Offense and Defence.Whenever a Rogue ally uses a special ability, a random Rebel ally will assist dealing 75% less damage.
(Non-Zeta)
All Rogue allies have +25% Tenacity and Potency and +30% Offense and Defence.
Unique 1: Assassination Tactics
Spoiler
Galen Marek starts each battle with Stealth for 2 turns. Whenever he receives a critical hit or goes below 50% Health, he gains Stealth for 2 turns. While he has Stealth, Galen Marek has +20% Evasion and Defense.
Unique 2: Lash Out
Spoiler
Once per battle, whenever Galen Marek goes below 50% Health, Unleashed Finish is reset and he immediately gains 5 stacks of Combo. Each time a Rebel ally is defeated, Galen Marek gains +10% Turn Meter, doubled for Rogue allies.
(Non-Zeta)
Once per battle, whenever Galen Marek goes below 50% Health, Unleashed Finish is reset and he immediately gains 5 stacks of Combo. Each time a Rebel ally is defeated, Galen Marek gains +10% Turn Meter, doubled for Rogue allies.
(Non-Zeta)
Rahm Kota
Tags: Light Side, Tank, Jedi, Rebel, Rogue
Basic Ability: Balanced Strike
Spoiler
Deal Physical damage to target enemy and gain Defence Up and Tenacity Up for 2 turns.
Special Ability 1: Temperament (CD: 3 turns)
Spoiler
Dispel all debuffs upon target Rebel or Jedi ally and himself. Both units gain Protection up (30%) for 3 turns. If the target was both Jedi and Rebel or Rogue, increase protection up to 60%.
(Non-Zeta)
Dispel all debuffs upon target Rebel or Jedi ally and himself. Both units gain Protection up (30%) for 3 turns. If the target was both Jedi and Rebel or Rogue, increase protection up to 60%.
(Non-Zeta)
Dispel all debuffs upon target Rebel or Jedi ally and himself. Both units gain Protection up (30%) for 3 turns.
Special Ability 2: Believe in the Light (CD: 3 turns)
Spoiler
Rahm Kota gains Taunt, Foresight and Retribution for 3 turns. Rahm Kota also recovers 40% Protection.
Unique 1: Resilient Jedi
Spoiler
Rahm Kota has +10% Defense and Tenacity for each Rebel or Jedi ally. Once per battle, if Rahm Kota would be defeated, he gains 50% Health and 30% Protection.
(Non-Zeta)
Rahm Kota has +10% Defense and Tenacity for each Rebel or Jedi ally. Once per battle, if Rahm Kota would be defeated, he gains 50% Health and 30% Protection.
(Non-Zeta)
Rahm Kota has +10% Defense and Tenacity for each Rebel or Jedi ally.
Unique 2: Sightless But Not Blind
Spoiler
Rahm Kota is immune to Blind. Rahm Kota has +25% Defense while he has taunt and +25% Evasion while he does not.
PROXY
Light Side, Support, Droid, Rebel, Rogue
Basic Ability: Imitative Strike
Spoiler
Deal Damage to target enemy. If PROXY is imitating Jedi Kenobi, PROXY gains Defense Up for 2 turns. If PROXY is imitating Darth Maul, PROXY gains Offense Up for 2 turns.
Special Ability 1: Absolute Defense/Unparalleled Offense (CD: 3 turns)
Spoiler
(Kenobi) PROXY gains Taunt, Defense Up and Protection Up (40%) for 3 turns
(Maul) Deal Damage to target enemy and dispel all buff from them. PROXY gains Critical Chance Up and Critical Damage Up for 2 turns.
(Maul) Deal Damage to target enemy and dispel all buff from them. PROXY gains Critical Chance Up and Critical Damage Up for 2 turns.
Special Ability 2: Trainer Change (CD: 2 turns)
Spoiler
PROXY changes forms from Kenobi to Maul or Maul to Kenobi, based upon which form he is currently imitating.
Unique 1: Training Droid
Spoiler
PROXY starts each battle imitating Jedi Kenobi. While PROXY is imitating Kenobi, PROXY has +50% counter chance. While PROXY is imitating Maul, he gains 5% Turn Meter whenever he is damaged. Whenever PROXY is defeated, all Rogue allies gain Offense Up, Defense Up, Tenacity Up, Potency Up and Critical Chance Up for 2 turns.
(Non-Zeta)
PROXY starts each battle imitating Jedi Kenobi. While PROXY is imitating Kenobi, PROXY has +50% counter chance. While PROXY is imitating Maul, he gains 5% Turn Meter whenever he is damaged.Whenever PROXY is defeated, all Rogue allies gain Offense Up, Defense Up, Tenacity Up, Potency Up and Critical Chance Up for 2 turns.
(Non-Zeta)
PROXY starts each battle imitating Jedi Kenobi. While PROXY is imitating Kenobi, PROXY has +50% counter chance. While PROXY is imitating Maul, he gains 5% Turn Meter whenever he is damaged.
Juno Eclipse
Tags: Light Side, Support, Rebel, Rogue
Basic Ability: Treasonous Shot
Spoiler
Deal Damage to target enemy and inflict Daze for 2 turns.
Special Ability 1: Shadow’s Strike (CD: 3 turns)
Spoiler
Deal Damage to all enemies and inflict Buff Immunity for 2 turns. All enemies who are below 50% Turn Meter are also inflicted with Speed Down for 2 turns.
Special Ability 2: For Justice (CD: 3 turns)
Spoiler
Dispel all debuffs from all Rebel allies. Each ally regains 30% Health and 25% Protection and gain 5% Turn Meter for each debuff dispelled, doubled for Rogue allies. All Rogue allies assist, attacking targeted enemy dealing 25% less damage.
(Non-Zeta)
Dispel all debuffs from all Rebel allies. Each ally regains 30% Health and 25% Protection and gain 5% Turn Meter for each debuff dispelled, doubled for Rogue allies. All Rogue allies assist, attacking targeted enemy dealing 25% less damage.
(Non-Zeta)
Dispel all debuffs from all Rebel allies. Each ally regains 30% Health and 25% Protection
Unique 1: Rogue Captain
Spoiler
Juno has +5 Speed for each Rebel ally, doubled for Rogue allies. If Galen Marek is in the Allied Leader Slot, Juno assists whenever he uses an ability, dealing 50% less damage.
(Non-Zeta)
Juno has +5 Speed for each Rebel ally, doubled for Rogue allies.If Galen Marek is in the Allied Leader Slot, Juno assists whenever he uses an ability, dealing 50% less damage.
(Non-Zeta)
Juno has +5 Speed for each Rebel ally, doubled for Rogue allies.
Unique 2: Ace Pilot
Spoiler
Juno has evasion equal to 10% of her Speed. Whenever Juno dodges an attack, she gains 10% Turn Meter.