Forum Discussion
6 years ago
"NgH;c-1806581" wrote:
Or they could just make characters like him farmable in more than one spot so that people don't have problems like this. Sure, the game is supposed to be challenging and all that, but it is a game - it's supposed to be fun - there's no need to make aspects of it so challenging that you've taken the joy out of it for people.
I'm going to start by saying I agree. A true rotation would be nice.
I don't think it's that easy though because CG's current strategy it to "set and forget". This has locked most characters into their current location. CG seems to be reserving several of the duplicate nodes for future releases and has started doubling up on others.
It's also clear that they want some key characters in hard to very hard locations. And by key I simply mean from a team comp perspective and not game changing. Jyn is similar to Logray, Shoretrooper and Baze are banished to table 9 in the LS/DS battles, and Carth sits on a fleet node. There are definitely inconsistencies here and it would be great to see them reconciled.
Back to proposal. They'd have to come up with an clear and dependable rotation. Otherwise folks would remain frustrated when the character they're farming isn't rotated.
I like the idea but it's not a simple solution. Shouldn't be hard either. Just don't expect it overnight.
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