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Surgical_dan
11 months agoRising Vanguard
I’m experiencing the opposite. Naboo is quicker, enjoyable to play in semi-auto, less motion sickness, less battles required, and I’ve just about got back on par with Endor in terms of rewards.
GLAT reqs are harder for sure, but isn’t this consistent with the gradual power creep overall for end game content? Other games’ devs have a much steeper power creep forcing players to chase the latest, whereas SWGOH devs strike a pretty good balance to keep the game accessible while still giving the whales an incentive to invest and fund our game.
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