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theXrono
7 months agoSeasoned Ace
i think they still need to tune down the healing a little bit on higher difficulties,
otherwise I agree with the stupid random modifier of bonus turns. BUT I think a good solution would be to adjust the second space ability (the one the disables the effect that round). i think that that ability should permanently disable whichever bonus you use it on, while there is still RNG that can help limit it a bit more by removing it once you get the opportunity.
(also make it where if droideka gets the bonus turn he can not activate rollout during it)
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