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6 years ago
"AntiFunn;c-1799123" wrote:"DarthNekros;c-1798896" wrote:
I think the third ability is probably pretty overpowered, due to the fact that there will be tons of buffs constantly on such a team which means it'll basically be like Ackbar's basic, except with AOE and Protection Regen
Yeah, it does seem a little overpowered. However, I made it so that it calls one ally to assist. Since ships are only 3v3 now, not every ship gets debuffed early on with the annoying Taunter tanks like HT, it will sometimes deal damage to only 1 or maybe 2 enemies and call one ally to assist. This makes up for the longer cooldown on Power Surge and the 5 turn CD on Dominant Defense (whereas Thrawn's ultimate has 4 and Tarkin's ultimate has 5 cd but ship has much higher speed).
The ability has very little to do with debuffs though. The cooldown is lowered for allied ships with buffs, which would definitely happen (because of annoying Taunter tanks like HT, especially with Anakin's ship, Ebon Hawk now released, Gauntlet, Geos, etc. There are tons of buffs in the game, mass buffs and self-applied, all of which would go ahead of this. Getting an ADC in the lineup isn't hard and being able to specifically heal and call them to assist is crazy OP, especially with an almost-guaranteed little-to-no cooldown.
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