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Agreed! ............ I've been saying this for literal YEARS now.
Changing the TM denial to be "Enemy" instead of "ALL" would be HUGE for Profundity.
Other minor tweaks I'd do for Rebels.
Add Rebel A-Wing (Crewless) that has assist function similar to Falcon as Falcon Replacement.
Remove Raven Claw's "anti-Falcon" coding so Falcon can go back to Home-1 fleet.
Add Rebel B-Wing (Crewless) as Tank/Taunt for Home-1
Add Luke's X-Wing (Farmboy) with X-Wing Squadron (TIE like) synergy w/ Home-1 & Falcon.
Profundity w/ TM fixes Fleet = 7 ships (For a Very "Rebels" + "Rogue-1" feel)
A-Wing, U-Wing(s), Phoenix(s), Y-Wing, & Outrider
Home One Fleet = 6 Ships (For a Very OG-Trilogy feel)
X-Wings(3), Falcon, Kyle, B-Wing (Room for 1 more future ship)
I agree that some minor changes and new ships would be nice indeed. I think Profundity applying turn meter denial only to the enemy would go a long way in alowing the profundity to find more use with the entire Rebel fleet.
For Home One alongside what you mentioned of the Katarn’s anti Falcon mechanisms , the Ravens claw should start the battle with foresight. It could also grant foresight to another rebel ally after an enemy is target locked if it already has foresight. While also being able to call assist on target locked enemies outside of its turn like the Falcon.
Lukes Red One is a must have at this point, the X-Wings are to iconic to Star Wars to be as left to the side as they are at this moment.
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