"Julmay;c-1300923" wrote:
At some point the devs have to do something to alleviate game time needed. It makes no sense for so many aspects of the game to still have the same mechanics as launch. Not everything in the game needs to be gated so hard.
Believe it or not, i enjoy the game more when i don't feel like it is a job. A QoLpatch is needed quickly to keep the burn out from setting in.
QoL improvements are always welcome....but other than GW, what really requires a lot of time from launch? LS/DS battles are just simmed to get what shards or mats you need...same with Cantina battles. Daily challenges are just simmed....which they weren't at launched. Ship challenges are simmed....didn't have those at launch. Character arena is only run a handful of times per day. Same with ship arenas...which weren't around at launch. Mod challenges weren't around at launch either...those are just simmed too. The entire Rancor raid can be simmed. The HAAT raid wasn't around at launch, but people can beat an entire phase with one team. Other than GW, all the pre-TBs stuff is either simmed or pretty easy. GW is really what needs a QoL improvement.