Forum Discussion
8 years ago
"sying;c-1112088" wrote:"Maebalzurakin;c-1111962" wrote:
I know 4 people with a 7 star Fulcrum and I don't know many people. The whales are alive and well.
Buying one character does not a whale make. A little more inforation is needed. And as was stated above, ATF is on the cheaper side of recent heroes released."Jedi_Reach_;c-1112022" wrote:
Are you're basically asking to have every new character be overpowered and broken? There are other ways to reward huge spending than insisting game balance should be broken over it.
That's not even close to what op was saying."gorjdesign;c-1112032" wrote:
Let me rephrase what he wants.
He wants to be able to spend 1000 $ on a character that is only available by paying for it and be able to defeat any team with it.
In your way of thinking you and 10 of your buddies would play on the server and I doubt you would enjoy it as much as you do now .
Nor is this.
To really paraphrase, exclusivity for a longer period of time would be nice.
I agree wholeheartedly with this. Heroes don't need to be broken or over powered. They do need to provide an edge while everyone else is scrambling to find a counter, or building their reserves of gear, credits, etc for the eventual release of said character for ftp to farm.
As it stands right now, whales get almost no advantage. Most new toons are viable at lower stars provided the right mods and gear. People who don't want to spend can just wait until the heroes become available a cheaper way. They can still gear and mod these toons, use them in arena to almost no disadvantage, and then get the last stars later.
It's not that big of a wait anymore, hence little to no advantage. Without that advantage people will stop paying. If they're not paying then there's no game.
isnt that as much of a hyperbole as well? until recently we didn't have character unlocks at low star, we didn't have the release cadence as well. so cg chose this new economical model and are fully aware of the financial results (while we aren't). so let's cut the "for the good of he game rhetoric and instead shift it to personal desire of the whales in this topic.
imho in the grand scheme of things cg varies whim benefits from current state of the game. it won't stay at a state where f2p are able to be as competetive in every area of the game for long
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