Forum Discussion
8 years ago
I'm kind of curious what exactly the whales in general and OP specifically think they need or deserve. It seems like it shouldn't be hard for them to get first at payout since they have the ideal meta squads and the best mods. And they don't even really need to finish first for the crystals since, by definition, they buy tons of crystals...so is it just to stroke their egos?
Is it frustration that they don't always hold top 5 for 23 hours until next payout? I doubt real whales are dropping much past 20, so it's NBD to fight back to #1 without a refresh. Even buying an arena refresh should be fine because, again...whales, crystals, etc. So is it the lack of unassailable dominance that they loathe?
Isn't the game primarily more about collecting than really strategizing or having superior battle tactical skill? AI defense is too poor to make strategy THAT important, in the absence of live pvp.
Also, I've always thought of crystals more as a way to save TIME than a direct way to win. You get characters faster/sooner, you can buy gear faster, you can buy ships faster to get zetas faster, you can sim more times for gear to get to g11 faster, you have more characters so you can react to meta shifts faster or do new raids faster (to get raid characters/gear faster).
The new release cadence is nice for f2p and light spenders, admittedly, and it seems weird to think that it could make more money than the old chromium/aurodium model. But maybe they burned whales too many times with G-spy, Zam, Wedge...mediocre characters in between the gems like Rex, Sun Fac, B2 and others I'm probably forgetting.
TL;DR, if it's their primary goal, real whales should be able to take #1 in arena no matter what, so what's the big deal?
Is it frustration that they don't always hold top 5 for 23 hours until next payout? I doubt real whales are dropping much past 20, so it's NBD to fight back to #1 without a refresh. Even buying an arena refresh should be fine because, again...whales, crystals, etc. So is it the lack of unassailable dominance that they loathe?
Isn't the game primarily more about collecting than really strategizing or having superior battle tactical skill? AI defense is too poor to make strategy THAT important, in the absence of live pvp.
Also, I've always thought of crystals more as a way to save TIME than a direct way to win. You get characters faster/sooner, you can buy gear faster, you can buy ships faster to get zetas faster, you can sim more times for gear to get to g11 faster, you have more characters so you can react to meta shifts faster or do new raids faster (to get raid characters/gear faster).
The new release cadence is nice for f2p and light spenders, admittedly, and it seems weird to think that it could make more money than the old chromium/aurodium model. But maybe they burned whales too many times with G-spy, Zam, Wedge...mediocre characters in between the gems like Rex, Sun Fac, B2 and others I'm probably forgetting.
TL;DR, if it's their primary goal, real whales should be able to take #1 in arena no matter what, so what's the big deal?
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