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3 years ago
Yeah you read that correctly. Why does CG think this is good for the community? No clue. It's definitely a community killer. They have 3 galactic legends and 1.2 million more GP than me. How is this a fair and balanced game? I'm utterly lost as to why this was implemented and even more confused as to the confused individuals that thought this would be a good idea. Explain again how is this fair? (Edited portion)--- A lot of people are eager to argue you can beat people with higher GP. That is correct, but do explain why someone can't get to kyber then?
That is the case. (My most likely European friend) high-school soccer won't verse pro league soccer, you know why? They're more physically fit, more experienced, AND more skilled. Your thinking about pro league divisions, not different leagues overall. Think of it this way: if these match ups are based on skill, why is it I can't get into kyber? Is it because I'm not "skilled" enough to get into kyber? Or is it because they have more GP there. Or because (they have more experience and are more physically fit) in the pro league analogy. In this case we can't say this is skill based if it's impossible to reach kyber no matter how skilled you are. That fact alone demonstrates how this isn't skill based matchmaking. It's GP based, but instead you get to verse anyone no matter the GP, which is inherently flawed- because we're not versing equal opponents, which means we can never "out skill" our way to the top. Skill based matchmaking was technically the way the old GAC was set up.
"Starslayer;c-2333267" wrote:"Comfortless;c-2333212" wrote:"DarjeloSalas;c-2333209" wrote:"Comfortless;c-2333205" wrote:
Its funny how we can sit here and decide I lost unless what.. he throws the game? Doesn't attack? Theoretically he could end up in Carbonite. Whereas if this were a pro league in a game you'd get banned for this sort of behavior. Not docked on your skill rating. GP based Matchmaking was infinitely better.
Hard disagree.
It was infinitely worse.
I wish this was a matter of opinion. Every other sport and tournament in the world works this way. 3 million GP is high-school football more than a million GP than me and 3 GLs is college D1 football. It's that simple. They can't compete. Different leagues.
Goody, analogy !
That’s so not true, my most likely american friend. Here in Europe, in soccer (and about every other sport), 3 gls with high budget are matched against 0 gls with low budget every week. And at the end of season, the team with the fewer skill point gets demoted, even if it’s a 3 gls team, and the winner in the lower division gets promoted to play against 3 gls with high budget teams. Teams are matched based on their results, even if they didn’t build their roster with the same amount of money. No salary cap whatsoever.
About your case: you may lose this round and it won’t matter for your crystal revenue. Let’s say you need 15 victories to reach your 50/50 spot in the ladder. 15-0, 20-5 or 25-10 will net you about the same rewards. So accident in mm where you go against someone who dropped because reasons are of little (if any) consequences.
That is the case. (My most likely European friend) high-school soccer won't verse pro league soccer, you know why? They're more physically fit, more experienced, AND more skilled. Your thinking about pro league divisions, not different leagues overall. Think of it this way: if these match ups are based on skill, why is it I can't get into kyber? Is it because I'm not "skilled" enough to get into kyber? Or is it because they have more GP there. Or because (they have more experience and are more physically fit) in the pro league analogy. In this case we can't say this is skill based if it's impossible to reach kyber no matter how skilled you are. That fact alone demonstrates how this isn't skill based matchmaking. It's GP based, but instead you get to verse anyone no matter the GP, which is inherently flawed- because we're not versing equal opponents, which means we can never "out skill" our way to the top. Skill based matchmaking was technically the way the old GAC was set up.
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