Forum Discussion
9 years ago
2 turns is way too long. Cut that down to 1 turn.
Or, keep them at 2 turns and have them explode when any attack hits. i.e. I can take 2 turns to stack detonators on a tank, and all i have to do is attack the tank to get them to dentonate.
That would also be a good strategy to get around auto-taunts like RG as well. Stack a couple of dentonators on a target but don't attack, until you detonate all at once. Target never hits yellow which doesn't trigger the taunt, they just die.
Or, keep them at 2 turns and have them explode when any attack hits. i.e. I can take 2 turns to stack detonators on a tank, and all i have to do is attack the tank to get them to dentonate.
That would also be a good strategy to get around auto-taunts like RG as well. Stack a couple of dentonators on a target but don't attack, until you detonate all at once. Target never hits yellow which doesn't trigger the taunt, they just die.
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