@Azraelrulez Well, the first five nodes are useful for building up TM, for those who don't beat the latter nodes too easily... or for those who want to try different squads. I like to try my new squads on GW, to get the grasp on them while I develop them, like I've done with the imperial Troopers, Phoenix, Sith, etc, and am now doing with Resistance.
And even when simply using them to build TM for my big squads, it doesn't bother me. I take maybe what, 5 minutes to do the six first nodes on manual ? I often do it during the cooldown between Arena battles, or challenges, or at work between different files or waiting for my printer to finish.
But OTOH, I like GW. I still face challenging node 12 teams, to it sometimes is a head-scratcher to find the right combo to beat it, and I'm often frustrated when I still have 90% of my competitive squads untouched at the end. :wink:
Also, remember that every month sees a new batch of players (or a batch of new players ?), not everyone is at the same page.