Forum Discussion

12parsecsKessel's avatar
7 years ago

TW a Guild Requirement?

Are any guilds requiring participation in TW to ensure that the guild reaches the highest prize tier levels? We are having problems getting enough participation, but tracking who hasn’t signed up is so clumsy with the in game tools. Any tips or suggested rules that are successful?
  • its a little hard without a tool to know who attempted a battle and failed. but set a standard and keep people on track, if someone is not living up to what you are trying to build others will come who are.

    TW involves a fair amount of planning, at least initially, after that its tracking banners usually a minimum will do the trick. people that can't meet an offensive min, may not be strong enough for what you are looking for. but its all a balance that i dont think anyone can tell you without knowing your whole guild.
  • The effort isn't in clicking to join but participating once you have.

    At the moment we have about 90% join and told people not to if they are then not going to do anything, at the moment this does not affect our grouping. Another 5m guild GP and it could do so becomes decision between better rewards but risk losing due to people signing up and doing nothing. Obviously sign up and play is best....
  • Guild Officer here, and here's how I keep track:
    If you have a spreadsheet app (Microsoft Excel) do this: Make a list of names of everyone in your guild before joining TW is available in Column A.

    Once the lock-in time has expired, look at the list of every whom joined. This list goes in column B.

    Anybody who is on column A but NOT on column B, get listed in column C.
    Next TW just repeat. Do what you have to do or say what you have to say at this point. We become more lenient as time goes on bc TW is dumb.
  • Okay, thanks for the input. I was referring to people not even signing up, and as a result we are pushed down to a lower tier where we get a full zeta less of rewards. So, do other guilds make TW mandatory, so that even if you lose you are guaranteed a zeta?
  • Honestly it shouldn't even be necessary to set that as a guild requirement... any player who is even mildly interested in the game would at least sign up for TW, regardless of whether they actually set defenses or participate in combat. Anyone who can't even make a single click to join TW should be removed.
  • "NicolBolas;c-1437198" wrote:
    Honestly it shouldn't even be necessary to set that as a guild requirement... any player who is even mildly interested in the game would at least sign up for TW, regardless of whether they actually set defenses or participate in combat. Anyone who can't even make a single click to join TW should be removed.


    It is not the click, it is the frustation from being destroyed with no chance to win, we missed the last TW because lack of participation, at least we are in the current TW.