"Notworking;c-1481036" wrote:
"Horse_2318_;c-1481016" wrote:
I think what some people fail to see and understand is that when it comes to programming and coding a large game such as this there are always bound to be little bugs here and there which can affect the game in a somewhat substantial way. I only know this because I have dabbled a bit in programming and coding and from personal experiences I know that no matter how many times you test something a bug will always get through. Of course I do see it important to make our voices heard when we experience these things but to say the devs have made huge mistakes in making this decision and saying how outraged they are at the situation is wrong. They will have done all that they can to make sure the game is enjoyable for everyone.
I appreciate that bugs will happen, however I would expect testing to be much more robust. A simple test to check that any guild not in the top active tier only had to deploy a maximum of 25 teams. Am I over simplifying?
What we expect and what really happens are two completely different kettles of fish. There are many possible outcomes that could have came from doing this update and I think (and this is my own personal opinion) that is not possible to know, and therefore to test, each outcome.