Forum Discussion
- i mean the reward is far more for big guild and the difficulty is same for big/small guild
- Big guild will have played a lot more trust me it is WAY easier to get gear and toons today than when we started. Grow as we have already done and you will get same rewards. It is a fight to grow big and keeping everyone active that needs to be rewarded.
- The difficulty is not the same, you are matched with a guild at your GP level.
- I think you meant to use time required instead of difficulty
- yes it is same diff , with active acumulate gp , arent u? u will face same lvl as your guild and i will face same lvl as mine. so what it the diff. enlighten me please
- Any guilds over the 100m mark encounters far harder team compositions and many more of them I would not put them on equal footing
- i thing u guys from big guild should see they are in small guild...they are struggle as u are...but the reward is far far to low. and as u say they need to grow, easy said, that not happened in a day event in a month... all high lvl players already had a guild
- let we said in math, my guild GP is X and my opponent GP is X, right ( same as u are ).
what i am disaggree is the reward. what i thing should not be by GP that hurt small guild a lot and make them harder to grow then big guild.
suggestion
- we can choose the opponent we face on like PVP, 3 choice.
- for reward should same , not measure by GP. - The purpose of the rewards is to encourage the grind not to displace it.
At a low level, higher rewards would be disproportionately more useful but for higher level players, the rewards don't feel particularly great as those players typically have bigger rosters and are working on more high-end teams. - i thing reward should judge by hiw much banner the guild got, not by gp
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