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ZanirN7S's avatar
ZanirN7S
Seasoned Ace
4 months ago

Upgrading mods blinds the players.

If you work on mods, you know what I mean. You get an influx of lvl1 mods from an event or you grab one with 5 speed from mod shipments that looks promising. You go to your mod inventory and click/tap to reveal all secondaries or go to lvl12 to see if that 5A with 5 speed rolls hits on the speed secondary...

Squint for the FLASH


The animation that plays ("Level Up!") serves absolutely no purpose (Yes, I know I just leveled up the mods, I clicked the thing!), the spacedust that explodes in the player's face is absurdly bright (Would you like a supernova to the face? We've got you covered!) and it pops up in the middle of the screen, right on top of the mod stats, which is where my eyes are naturally drawn, because I want to see which stats are revealed and leveled up when I level up a mod. 

This animation not only gives zero useful information, it also makes it more difficult to look at the mod stats. It's a piece of decorative fluff that has no place in the game and it's something that any player who works on new mods deals with regularly.

CG, you guys have some cool ideas (I like the new FDC) but you also have absolute braindead stinker ideas. Remember the whole thing with the absolutely obnoxious completion pop ups you put into the game with the episode track update? Yeah, that was a rotten, braindead stinker of an idea from the animation department and I'm glad you adjusted it to be less obnoxious. Now do this one. But don't adjust it. Just yeet the whole thing. It's awful. The episode pop ups at least have a redeeming quality of giving some useful information. This... thing checks every box on the list of obnoxious, useless, annoying and actively damaging to players' health (vision). 

Linked below is a short video to illuminate the point. 

https://youtu.be/n45S5iYRBIk

 

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