Forum Discussion

coco987456's avatar
7 years ago

Weird thing in TW

Hello Guys, during this TW, our guild 79 million (active) GP is facing a 71 millions GP guild. We thought that it was going to be a pretty easy, we put half of our CLS in defense and kept the other half of them. At the first territory, we met a strong resistance: already A lot of cls, strong empire team, etc etc...
we thought that there were using their strong team in the first territories but that the resting part would be easy, so we concentrated our attacks on up/middle territory (didn't touch the down one ) at every territory we met strong team, even to the last one so we thought that the down one would be well more easier, but when we arrived at second down territory, there was a wall of CLS, 20 of them....

So ok, They must have wanted to put every defense they could.
But in that case, why are they ruining our defenses so easily?! I mean, they killed almost everything, just 10 Teams surviving for now. Could they have cheated, or is there a team of low gear that could kill a cls g12 team that easily (except for night sister, we also met few of them )
Could someone explain that to me please ? :)
  • Thinking you're going to be up against a 'pretty easy' guild is one of the downfalls. Always expect that you will be matched against the toughest opponent. Would you plan your setup any differently otherwise? Did you stagger and place Strong D teams similar to your opponent?

    The Biggest mistake IMO was thinking you're always up against an easy team. With that mentality, group wide, will spread into over-confidence, and complacent aggressive tactics. Player mentality becomes soft. Hit arena teams, where you are trying new ways to counter, with less squad power or full key group compositions.

    My guess, you were at a disadvantage; how you may ask? Their guild had a better concentration of powerful toons to use, instead of a Inventory of half-developed, under-specialized, low-tier characters that raised your guilds active power.

    Could your opponent of cheated? Of course, there's always a possibility, but i doubt it. And assuming they cheated... you will think you did everything fine? ...you'll win with the same strategy and mind set next Territory Wars? Please, always work on becoming better and learning from not only your last defeat but from wins as well.

    I wish your TW's will become stronger and fun. My guild is undefeated in 40m-50m brackets since TW release. We will lose eventually, but until then, we've been learning and trying different Setup Phases, and found that Strong Defense is the best Offense. Remember the Max teams per node. Remind your guild to save 30-38 Strong Offense to break thru any Staggered Resistence, yes, 30-38 is Overkill, but it all depends on your direction. Is your Guild Stronger with their Ships? Or are Character Squads More viable? That should always take heed in the direction you choose to pave.

    Communication is Key, and unfortunately this game severely lacks in that department.