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5 years ago
Let me show you something. On the screen - the most closest TW result for our guild for ages. Our join number was 35+ (don't remember exactly), their - you can guess from squad count. As you can see, we won. While "only active GP matters in matchmaking" theories don't give us a chance, we should be crushed here. While the results on the picture are what we see in several dozens matchups.
Yes, those matches where we have much more more people joined than opponents tends to be harder. But we never, ever seen any "overwhelming" matchups which community theories about MM algorithms predicts for such difference. Even few fights we lost were very close and we certainly could win if people followed orders better and made less errors on choosing counters.
The MM algorithm works differently for our guild than for the rest of world? I highly doubt it. The community is missing something in their theories about how it works (because complains mostly come from people who lose and therefore observation base is biased)? For me, it seems very likely.
Yes, those matches where we have much more more people joined than opponents tends to be harder. But we never, ever seen any "overwhelming" matchups which community theories about MM algorithms predicts for such difference. Even few fights we lost were very close and we certainly could win if people followed orders better and made less errors on choosing counters.
The MM algorithm works differently for our guild than for the rest of world? I highly doubt it. The community is missing something in their theories about how it works (because complains mostly come from people who lose and therefore observation base is biased)? For me, it seems very likely.
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