Forum Discussion
7 years ago
The devs can do whatever they want. But the way they have things set up now I have no interest in 6 dot mods. The modulators to upgrade them can't be farmed by any other means than guild currency, which is the only thing that keeps the gear grind anywhere near manageable. To get 6 dot mods for just one team of characters is 90,000 guild currency.
And if I'm going to sacrifice an absurd amount of gear to get a mod increase I want the mod to actually be better. The bump in stats is not worth losing the versatility of being able to use it on whomever I want. So I see absolutely no need to have any at the moment. They have put too high a price on them accompanied by a giant downside. So I will simply not use them.
And if I'm going to sacrifice an absurd amount of gear to get a mod increase I want the mod to actually be better. The bump in stats is not worth losing the versatility of being able to use it on whomever I want. So I see absolutely no need to have any at the moment. They have put too high a price on them accompanied by a giant downside. So I will simply not use them.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
77,635 PostsLatest Activity: 52 minutes agoRelated Posts
Recent Discussions
- 52 minutes ago
- 2 hours ago
- 4 hours ago
- 7 hours ago
- 7 hours ago