Forum Discussion
7 years ago
"NicWester;c-1658477" wrote:
The goal of 6-dot mods is to incentivize you to collect more sets instead of moving around the same set a whole bunch of times. You farm mods for a specific character, then once you reach g12 with then you improve those mods—you even know ahead of time (if you want to do the math) what the stats on the improved mod will be.
Long story short, the solution to mod swapping is farming more mods.
I've been farming mods since they released, and i'm still farming mods
I'm not about to take the best and most exciting, powerful utility I have and then limit them to a small subset of my roster.
No I'm choosing to not slice 5E mods so that I can retain the ability to put those on my lower star and gear'd characters so I can use them to improve my chances at getting character releases like Chewbacca.
Or use them to clear battles in TB.
Or use them to raise a TW team.
The solution is not to farm more mods. the good mods I get, I still will not want to restrict them to my g12 characters. it changes nothing.
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