7 years ago
Why is 'speed' being encouraged when it's clearly not working as originally intended?
The elephant in the room (or game) right now is speed. It is not balanced, it is ruining the fun and it's driving people away... yet they continue to encourage it. Why?
I have enjoyed the game since December 2015 along with most of my guild but it's getting the point now where people are getting bored of worrying about character viability because of they can't match up on 'speed'
It's easy to go on here about balance I.E. Traya and also have a whinge about the G12+ stuff... but the root of the problem (as far as myself and many others are concerned) continues to be encouraged via speed and it's making no sense.
I get the whole concept of the game is turn based... but the whole point, much as it was at the start was utilising other characters with base speed from upgrades and that created a much more enjoyable experience. Now if you aren't going first, it's game over. Speed being the issue.
I have enjoyed the game since December 2015 along with most of my guild but it's getting the point now where people are getting bored of worrying about character viability because of they can't match up on 'speed'
It's easy to go on here about balance I.E. Traya and also have a whinge about the G12+ stuff... but the root of the problem (as far as myself and many others are concerned) continues to be encouraged via speed and it's making no sense.
I get the whole concept of the game is turn based... but the whole point, much as it was at the start was utilising other characters with base speed from upgrades and that created a much more enjoyable experience. Now if you aren't going first, it's game over. Speed being the issue.