"RandomSithLord;c-1957655" wrote:
"Charlo999;c-1957544" wrote:
5s uniques seem to clash though with Rex added. Him taunting non stop with cooldowns and TM boosts surely renders his stat boost useless if he’s forced to always be killed first, no?
Why would it? A maxed Fives has insane armor stats, it's a pain to work through. Rex can get his anihilate ready or close to ready by the time you get to target him.
There are plenty of teams that can work damage around defence. Still Either the AI or player is forced to kill fives first reducing the effectiveness of this zeta dramatically.
Personally I would’ve liked to see a mix of juhani and GG to aid this zeta. Fives loses taunt when protection is gone and the next healthiest clone is marked for 2-3 turns. Or simply have him take reduced damage from health based attacks like kylo/malak.