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7 years ago
"Vendi1983;c-1565311" wrote:
The stacked protection resets when her next turn starts. Hence why fracture with 4x hits at the same time is quite literally the worst thing you can do to her.
Option 1 - Stun and follow with massive DPS with protection ignoring attacks.
Option 2 - Keep her stunned and kill everyone else.
I've done some more thinking and talking and I'm modeling my strategy against Enfys under "zKylo under zMatt leadership" clone.
For those that have not seen this setup, part of zMatt's leadership is to heal 5% hp/prot for each buff or debuff gained or lost. With zKylo's own ability to stack defense every time he's hit, this could easily lead to situations where you either capped his defense stacks and you hit for <1k per hit and/or outheal your own damage if your abilities apply any effects to him. Deathmark is also useless as he takes miniscule % health damage.
"Option 2" is the IMO the key to beating this zMatt/zKylo combo and also Enfys Nest. I like the idea of plague and such but on the teams she fits best on, they can AOE down an NS team fast so I'm not sure how viable this is against a top level Enfys until this gets widely tested.
What I typically do there is stun lock or fracture Kylo while I address the rest of the group. If I were to keep attacking Kylo I'm just wasting valuable TM and attacks on someone that can just take all of the damage you can put out and even heal up through it. Once isolated, you stop stunning and just let him take turns so the defense stacks reset and he dies quickly.
Now we have Enfys who isn't healing when taking damage or being buffed/debuffed but with an ability that (probably) stacks protection in a brand new way* and has fastest base speed in the game. Left unchecked she can devastate your team with control debuffs and if attempting to burn her she can take incredible amounts of damage and later heal herself.
Multihits are the opposite of what you want. Anything that does get through the very first hit is going to be heavily mitigated or outright blocked. Trying to burn her through a stunlock or fracture looks impossible at full gear.
She's not putting out huge damage even with her crit stacking ability but with her spread of multi-effect abilities that only need minimal upgrades and fantastic AOE daze + TM down/steal, she looks like she can easily step into the Rex / Titan setups. She will be around and fast so be prepared.
TLDR
- Enfys works a lot like zKylo under zMatt
- the more you hit her per one of her turns, the harder she is to kill
- fracture/stunlock and leave alone until she is last alive
- after that, hit with single attacks and let take turns to clear the defense stacks
- need to test some more kill theories like plague, target lock, ignore protection, probe droid
*
Until confirmed or refuted by devs, I think what is happening is that she stacks 40% x number of consecutive hits between end of her turn and end of her next turn. Hit one gives 40%, hit two gives 40+40=80%, hit three gives 40+40+40=120%. She retains protection bar during her move so can use that to soak up counters. This was based on GW testing today.
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